There’s been an influx of new information over the past few days. In particular, Sakurai has released two new books, and Sakurai’s latest Famitsu article: Ryu, Roy and Lucas join the Battle! which was translated by Soma. With this, I’ve seen some misinformation about both of these topics, so I figured I would address them head on. Also, this will give some insight in how Source Gaming operates, so it’s well worth the read.
Posted in Opinion and Editorials, Smash 4 DLC, Super Smash For 3DS, Super Smash for Wii U
Tagged Ballot, Character slots, Contract, Development, DLC, Famitsu, Masahiro Sakurai, opinion, Preplanned, PushDustIn, Sakurai, Smash, Smash 4 DLC, Smash Ballot, Smash DLC
Note: Do not repost the full translation. Please use the first two paragraphs and link to this translation. For additional information, please read this post.
Sakurai’s Famitsu column, Vol. 481
Ryu, Roy, and Lucas join the battle!
On June 15th, we launched an update for Super Smash Bros. for Wii U and 3DS.
But the main attractions are the new fighters. Roy from Fire Emblem: Binding Blade, Lucas from MOTHER 3, and Ryu from the Street Fighter series were all made available to play at the same time.
Posted in Famitsu, Smash 4 DLC, Super Smash Brothers Series, Super Smash DLC, Super Smash For 3DS, Super Smash for Wii U, Translation
Tagged DLC, Famitsu, Masahiro Sakurai, Sakurai, Smash 4, Smash 4 DLC, Smash DLC, Super Smash Brothers, translation
Ryu, Roy and Lucas have finally joined the battle! Many fans were surprised to see all three characters released at the same time. Everyone immediately became excited with the idea that DLC will continue to be pumped out for “Smash for 3DS/Wii U” until Sakurai’s arms really do fall off. Today, I’m here to crush those dreams, and offer a much more realistic view of Smash DLC. I’m so sorry.
Posted in Development, Game Design, Masahiro Sakurai, Opinion and Editorials, Smash 4 DLC, Super Smash DLC, Super Smash For 3DS, Super Smash for Wii U
Tagged 2 more characters, 3DS, August, Ballot, E3, expect, expected, Hyrule Castle, Lucas, Mario, Masahiro Sakurai, Next character, Roy, Ryu, Sakurai, Smash, Smash 4 3DS, Smash 4 Wii U, Smash Ballot, thoughts, Tourney, upcoming DLC, who is next, Wii U
One of the most talked about characters for Smash 4 DLC are the Inklings from Splatoon. Even before the game’s release, fans were begging and pleading for their inclusion. After Splatoon’s launch, the game’s Miiverse is filled with comments and images asking for the characters to be playable.
Today, Source Gaming is bringing you the full translation of Sakurai’s latest Famitsu column, “The Act of Balancing”. This is brought to you by the efforts of Masked Man, Soma, X Kan from Kantopia and myself.The reason I brought on so many people for this translation is because I’m fully aware that this is a controversial topic within the Smash community. Furthermore, I wanted multiple opinions on word choices to ensure the best possible translation. Special thanks to かるび on Twitter for the scan.
Posted in 3DS, Famitsu, Japanese language, Masahiro Sakurai, Smash 4 DLC, Super Smash DLC, Super Smash For 3DS, Super Smash for Wii U, Translation, Wii U
Tagged 3DS, Adjustments, article, Balance, Balancing, bias, Competitive, Discusses, Famitsu, full, Japanese, Masahiro Sakurai, opinion, Original, Sakurai, Sakurai bias, Smash, Smash 4 Wii U, tournament, translation, Wii U
I was listening to the GameChap’s discussion on Lucas, “Super Smash Bros LUCAS DLC – Does He DESERVE a Slot? (Wii U)” and decided to post my own thoughts on the matter. I have some issues with GameChap and Bertie’s argument that I would like to explore. I’ll skip over the fact that they called Ike a clone, because that’s way too easy.
Posted in Masahiro Sakurai, Smash 4 DLC, Super Smash Brawl, Super Smash DLC, Super Smash For 3DS, Super Smash for Wii U
Tagged 3DS, Brawl, Character, Characters, criteria, Deserves, DLC, Earthbound, get, Indie, Japan, Japanese, Lucas, Melee, Mother, Ness, Nintendo, Responses, shot, should, Smash, Smash 4 3DS, Smash 4 Wii U, Smash DLC, Super Smash Brothers, Wii U, Worldwide, YouTube
Posted in 3DS, Gamecube, History, Japanese language, Nintendo 64, Nintendo Systems, Smash 2 Emails, Smash 4 DLC, Smash 64, Super Smash Brawl, Super Smash Brothers Series, Super Smash For 3DS, Super Smash for Wii U, Translation, Wii U
Tagged balloon, cut, female, fighter, Jigglypuff, joke, Kirby, male, popular, reason, Sakurai, Smash, Smash 64, weak
Please note: the following is an opinion based article. You are allowed to disagree with me.
E3 will happen very soon. With everyone’s eyes are on the future of Nintendo (sorry no NX reveal!) I’m taking the opposite approach. I’m looking at the past of Smash to see how Sakurai has approached the series and what this means for the upcoming DLC.
Posted in Masahiro Sakurai, Opinion and Editorials, Smash 4 DLC, Super Smash Brothers Series, Super Smash For 3DS
Tagged advertise, Character, DLC, editorial, Fighters, Masahiro Sakurai, Nintendo, Nintendo of America, Nintendo of Japan, opinion, promotion, Sakurai, Smash, Smash 4 3DS, Smash 4 DLC, Smash 4 Wii U, Stage
(a minor special thanks to the Leaks Group on SmashBoards for forming some reasons)
After thinking about it for a while, I decided there was a need to share my way of thinking when it comes to predicting characters. This is because a lot of people question my prediction rosters and why I add certain characters over popular candidates. Finally, I decided to share it in the form of a list, as I might have cracked the code on how decides on characters. Be sure to refer to legends below, and read carefully and enjoy: