Tag Archives: Smash 4 3DS

Do Not Expect a Ton of DLC Characters

I’ve seen a lot of people believe that Sakurai and his team are going to pump out a ton of DLC characters. This is not the case. Today, I’m going to break down our translation, and why we decided to include “only several”. Sites like Siliconera have slightly altered the meaning, thus raising fan expectations to a much higher level.

Translation is incredibly tricky, especially when translating Japanese to English. This is because Japanese can be very ambiguous and is very relevant on context. For example, Japanese is one of the languages where pronouns are regularly dropped.

As of right now, we have seven translators working on translations. The benefit of having so many translators is that we discuss the translations before we post them on Source Gaming, thus raising the probability that our translations will be accurate. It creates considerable more work for us to check each other’s translations, but it is worth it to provide the fans with accurate, unbiased translations.

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“My First Conception is My Landmark,” Sakurai’s Famitsu column vol. 456

Note: Do not repost the full translation. Please use the first two paragraphs and link to this translation. For additional information, please read this post.

Today’s article was translated by Masked Man, I’m just the one posting it. There’s a new “Looking Back” segment that was newly published in his book, which I translated. Thanks for reading!

Think About the Video Games Vol. 456, July 3rd 2014

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The End of Smash DLC

Ryu, Roy and Lucas have finally joined the battle! Many fans were surprised to see all three characters released at the same time. Everyone immediately became excited with the idea that DLC will continue to be pumped out for “Smash for 3DS/Wii U” until Sakurai’s arms really do fall off. Today, I’m here to crush those dreams, and offer a much more realistic view of Smash DLC. I’m so sorry.

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Does Lucas DESERVE to get into Smash?

I was listening to the GameChap’s discussion on Lucas, “Super Smash Bros LUCAS DLC – Does He DESERVE a Slot? (Wii U)” and decided to post my own thoughts on the matter. I have some issues with GameChap and Bertie’s argument that I would like to explore. I’ll skip over the fact that they called Ike a clone, because that’s way too easy.

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Reminder: Sakurai Isn’t Using Smash to Advertise Nintendo — He’s Celebrating it.

Please note: the following is an opinion based article. You are allowed to disagree with me.

E3 will happen very soon. With everyone’s eyes are on the future of Nintendo (sorry no NX reveal!) I’m taking the opposite approach. I’m looking at the past of Smash to see how Sakurai has approached the series and what this means for the upcoming DLC.

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Thank Iwata for Smash

Thank Iwata for Smash


Satoru Iwata has had a significant impact on the Smash series as a whole. So much so, that I personally consider him the, ‘second father’ of the series. While Masahiro Sakurai deserves all the credit for the creation and implementation of the idea of Smash Brothers, Iwata was instrumental in ensuring that the series made it into a reality. Today, I would like to briefly discuss Iwata’s involvement with the series.

Short biography:

Most gamers now know Satoru Iwata as the president of Nintendo. However, some fans may be unaware that Iwata actually has a strong history in not only management but with programming. Born in the cold Sapporo, Japan on December 12th, 1959; Iwata started programming games from a young age. When he was 19 years old he joined Hal Laboratory as part-time, where he started his professional career as a programming. After graduating, he was hired full time. Four years later, he would begin his career as a video game producer Hal. At this time, is credited with programming and producing such successful games like Balloon Fight, Golf, and Earthbound (Mother 2 in Japan).

Note: Most of the information here came from this site.

Super Smash Bros:

Even though Iwata was Masahiro Sakurai’s supervisor at Hal, they enjoyed a close working relationship and respected each other. Iwata produced two of Sakurai’s Kirby games. Later, when Sakurai came up with a way to revolutionize the fighting game genre, he approached Iwata to help program the prototype.

However, Iwata’s involvement did not stop there. Iwata helped Sakurai receive permission from Shigeru Miyamoto in order to use Nintendo characters in their new fighting game. Originally, Miyamoto turned down Iwata’s idea. Despite this, Iwata convinced Sakurai to demonstrate the idea to Miyamoto while withholding the fact that Miyamoto has already said ‘no’. This demonstration by Sakurai got Miyamoto’s approval, and thus Nintendo All Stars: Super Smash Brothers was officially born.


During Melee’s development, Iwata moved from his position in Hal took the position of General Manager of Corporate Planning at Nintendo. Despite his managerial position, he actually helped out with debugging and some programming in Melee. Because of Iwata’s efforts, Melee was able to release on time. Iwata is credited with a “Special Thanks” in the credits. After Melee’s release, Iwata would be promoted to the CEO of Nintendo, succeeding Hiroshi Yamauchi in 2002.

After Melee and Kirby’s Air Ride was released, Sakurai decided to leave Hal Laboratory. Before leaving, he consulted Iwata on a number of topics. To Sakurai’s surprise, a sequel to Super Smash Brothers was brought up. Iwata promised Sakurai that if a sequel were to be made, Nintendo would consult Sakurai. This is because, Iwata believed that only Sakurai possessed the tact and vision to ensure that Smash Brothers was true to its’ source material, while being enjoyable and successful.


When the Nintendo Revolution was announced, Iwata had confirmed that a Smash Brothers game that made use of the Nintendo WiFi connection would be released alongside the console– much to Sakurai’s surprise.

Shortly after that announcement, Iwata and Sakurai met in a private hotel room. Iwata reaffirmed his promise to Sakurai. If, and only if Sakurai did not sign on to making a new Smash Brothers game, then Iwata would have staff remake Super Smash Brothers Melee with online capabilities for Nintendo’s new system. Iwata told Sakurai that he would probably not change anything else. No extra stages, no extra fighters. Sakurai was initially unsure whether or not to sign on to this project, but felt that a full re-release was unfair to the fans of the series. Eventually, Sakurai would sign on and make Super Smash Brothers: Brawl. For additional information about this, stay tune for a full translation of Sakurai’s Famitsu column about Brawl.

“Smash for”

There isn’t any clear information about Iwata’s role in “Smash for”. It is important to note that after Brawl was released, Sakurai expressed interest in making a handheld version of Smash for the DS  and might consider a new Smash for the next Nintendo system (Japanese). Sakurai ended up doing both with the 3DS and Wii U.

I do believe that Iwata has had a huge influence in Sakurai’s decision to work on Smash for Dlc. During the announcement of additional Dlc, Iwata stated that he approached Sakurai with the idea of a fighter ballot. From a business perspective making some DLC makes perfect sense, and the way that Sakurai is doing it does not contradict his earlier statements about DLC.


All in all, Iwata has played a huge role in Super Smash Brothers from it’s inception. Please take a moment…and please understand.

Yesterday, I wrote about Sakurai’s cat, Fukura. Tomorrow, I will finish either the Brawl translation piece, or write about Michiko Sakurai. I haven’t decided yet.

All About Ryu and Roy’s Files

TL;DR on the bottom.

New Information:

shinyquagsire23 looked through the fighter table and found this:

After Mewtwo + 7 there are 5 additional “Mario”s listed. This means, that there are 5 additional unused characters in the fighter table in the latest update. Right now, we know for sure that Lucas is coming. After Lucas, it is heavily suggested that Roy (Fire Emblem) and Ryu (Street Fighter) will be incoming as DLC. Therefore, we have two additional slots for DLC. Whether the two slots will be used for the ballot results, or for pre-ballot result DLC is unknown. Stay tuned for additional information.


On April 15th, 2015 Club Nintendo users finally had the chance to play as Smash Veteran, Mewtwo. With the new fighter an update was released for both the 3DS and the Wii U which introduced a number of gameplay balance changes, and support for upcoming DLC. However, this news was quickly overshadowed by future DLC discoveries.

shinyquagsire23, an active member of the 3DS homebrew scene, posted on reddit claiming that there was a number of unused tracks in this update. The tracks were housed under a new folder, thus indicating that they were accidentally left in. Based on the numbering and names of these tracks, users were able to quickly figure out what the tracks were. The biggest shocker was that Ryu (from Street Fighter) and Roy’s (From Fire Emblem) victory songs were included in this folder– two potentially previously unannounced DLC fighters. Because of this, the Internet went on fire as users within the Smash community tried to find additional sources to confirm. Around 10 hours later, additional confirmations started to pour in as other data-miners and hackers backed shinyquaqsire23’s claims. Now, there are over 5 unique confirmation, which further proves that these files are indeed left in the update.

Below, are the list of files that were accidentally included in the update:


Based on the track naming convention within Smash, users were able to identify the music tracks.

“MoriStage” is the Forest Stage song from Kirby’s Air Ride.

“Sentou Zekrom Reshiram” already exist the base version of the game. The file was updated in a previous patch.

“Ryu” is Ryu’s Theme from Street Fighter 2.

“PupuLand” is the N64 remix of Dream Land from Kirby Super Star

PacMan is a song that already exists in the base version of the game. Reportedly, it was altered in this latest patch,giving further credibility to this data-mining.

Mewtwo, Ryu, Lucas and Roy are all victory songs.

We can decipher the meaning behind the tracks not only by listening to them, but by the naming convention.

What Do You Mean, ‘naming convention’?

Brawl introduced a unique track naming system. This system is relatively straight forward once you look at the tracks. However, let me quickly break down some tracks:

First off- snd_bgm indicates that the track is background music.

The first letter indicates its part of group “A”, which in Brawl and Smash 4 translates to the Mario series. 53 is the track number within that series.
MKT8 indicates that the song is from Mario Kart 8. “Rainbow Road” is the name of the track. The last number indicates if there has been a revision.

A = Mario
56 = track number in Mario series.
GLX = Mario Galaxy
Super Mario Galaxy theme song.

The Smash 4 system builds upon the existing Super Smash Brother’s Brawl system. Brawl’s system was even ordered by release date of games, which allowed users to identify some of the tracks that have been completely dropped or deleted from the game. Smash 4 new songs are placed immediately after Brawl’s songs. Below is a list of the series letters:

A – Mario
B – DK
C- Zelda
CRS – Menu music, music for modes
D- Metroid
E – Yoshi
F – Kirby
G – Starfox
H – Pokemon
I – F-Zero
J – Fire Emblem
K – Mother
L – Pikmin
M – Wario
N – Animal Crossing
O – Is missing. Was missing in Brawl.
P – Kid Icarus
Q – Famicon ・new series
R – Game and Watch, Punch Out, DS, Other ・Additional new series
S – Megaman (Used to be Metal Gear in Brawl)
T – 64 Songs
TEST1-5 – blank files, for testing purposes
U – Sonic
V – Pacman
W – Melee Songs
X- Music from Brawl
Y – Only two tracks here: snd_bgm_Y05_SBX_BossSentouKyoku1 and snd_bgm_Y07_SBX_BossSentouKyoku2. The two boss battle tracks. (Presumably for Subspace)
Z- Fighter related tracks (winning theme music)

New Kirby Stage:

Since there are two new Kirby songs, it would appear that Kirby is getting a new stage. Frostwraith, an active member of SmashBoards noticed in several 3DS Classic playthroughs that if the Kirby path was chosen, it would now sometimes load Battlefield instead of Dream Land. Theoretically, this is because the game is trying to load a new stage that isn’t in the current file set.

shinyquagsire23 investigated the stage table in Smash 3DS, and found that the number of additional slots was increased from 4 to 14. However, because each stage has both an omega version and a regular version the actual number of potential extra stages is increased from 2 to 7.

“Z” Fighter Numbering:

I marked my guesses with a question mark. I’m assuming based off the order of instance slots in Brawl. Only myu2 and Roy were leftovers in Brawl.

Bold, and caps lock so people will read it:


Fighters that were missing for a version were given new numbers in the newest version. See Mewtwo for definitive proof. This means that Lucas and Roy will also get a new number when they are released.

64 Fighters (Notice the lack of Jigglypuff)
Melee Newcomers
Brawl Newcomers
snd_bgm_Z26_F_Lucas (FILE NOT IN SMASH 4)
29 Squirtle?? (FILE NOT IN SMASH 4/BRAWL)
30 Ivysaur ?? (FILE NOT IN SMASH 4/BRAWL)
31 Charizard?? (FILE NOT IN SMASH 4/BRAWL)
36 “Pramin” [reworked Pichu]?? (NOT IN SMASH 4/BRAWL)
(Let’s bring back the vets section/ new clones)
39_F_Roy (NOT IN SMASH 4)
40_Dr. Mario?? (NOT IN SMASH 4/BRAWL)
42 – Toon Zelda?? (NOT IN SMASH 4/BRAWL)
43 -Toon Sheik?? (NOT IN SMASH 4/BRAWL)
(…Actually, lets add some new fighters)
44- Wolf ?? (NOT IN SMASH 4/BRAWL)
45- Dixie?? (NOT IN SMASH 4/BRAWL)
snd_bgm_Z46_F_Snake (NOT IN SMASH 4/BRAWL)
48 – ?? Reserved number? (NOT IN SMASH 4/BRAWL)
49 -?? Reserved number? (NOT IN SMASH 4/BRAWL)
snd_bgm_Z52_JCLEAR1 (NOT IN SMASH 4)
snd_bgm_Z53_JCLEAR2 (NOT IN SMASH 4)
Smash 4 Section
(Smash 4: Clones and Altered characters first)
75 – ?  Reserved number? (NOT IN SMASH 4)
76 –  ? Reserved number? (NOT IN SMASH 4)
(Updated File List)

The list of files updated/changed in the newest version of Smash 4 3DS can be accessed here (Provided by SciresM).

The “Z” number order is further proof that Jigglypuff wasn’t a priority in Brawl. Also, since there are no missing numbers in Smash 4, it could mean that the Rhythm Heaven representative didn’t get very far into development at all. Most investigation will be done into both of these topics. 

Please note: because this folder was only accidentally left in the 3DS version, there are no files present in the Wii U version. Here’s the list of files included in the update. (Provided by soneek).

Possible Fighter Pack Incoming?

It’s possible that a fighter pack will be released with these three characters. Currently, there is no price listing for Lucas on all versions of the Super Smash Brothers site. The release date is slated for June, which will probably coincide with E3. Ryu and Roy would be huge reveals for Smash DLC, and it makes sense to announce both of them at E3.


NEW INFORMATION: 5 additional “Mario” was added to the character database. 3 of them will probably be used for Lucas, Roy and Ryu. The other 2 are currently unknown.

Ryu from Street Fighter and Roy are very likely going to be DLC in Smash 4.
Their numbers indicate that they were started along with Lucas, possibly even with Mewtwo.

There’s additional stages incoming (up to 7). One of which is possibly a Kirby stage due to the number of new Kirby songs that were included. Possibly Dreamland from Super Smash 64.

Miiverse Translations 4/3-4/9

Decided to translate the Miiverse pictures that BluePikmin11,  picked out. Check out his thread over at SmashBoards.  I included some cultural explanations for some of the pictures. If you would like to request some translations, please post in the comments below (with the picture link), or let me know on Twitter.
4/3- 4/9
Entrance Ceremony
Mabura Middle School
Villager: Hey it’s Roy (Fire Emblem)!
Ness: Roy! (Fire Emblem)
Ness: How are you Roy? You look good
Villager: You should join the battle, Roy (Fire Emblem)
Roy: (What’s with the way) they are calling me…
(note, the Pac-Man chart is actually similar to how Japanese conduct eye exams. They don’t do letters)
Pokemon Trainer: You’ll get used to it.
Note: This is a parody of a (god awful)  movie, Thermae Romae. It’s Japanese comedy move where a Roman goes into modern day Japan and checks out all the public baths. He marvels at how amazing they are, and then goes back to Ancient Rome and tries to recreate them. I’m not joking.
Kirby: How about putting your arm in front of you?

(Holy cow, this is so creepy)

Text Box: You got Falchion. Worth: 3250000G. (Call back to Great Cave Offensive)

Robo Hiroshi joins the battle. (From a Crayon-Shin Chan Movie)

Kirby and others.

Gather 2: Hopping Strikes Back.
The Whispy Wood Tree turns into the Great Deku Tree when getting a Smash ball.

Waddle Dee: Newcomer? (Literally: New Flour) Waddle Dee
Wolf: Let’s play together
Part-Timer (Badge Shop): I will join the battle in Smash!
Dixie Kong: (Monkey Sounds). Dixie Kong!
Snake: I kept you waiting….again.
Chrom: Let’s change his Smash Brothers lucl
Splatoon:  It’s early, but shouldn’t they get in? (Uses a pun between Squid and shouldn’t they?)
Roy(Fire Emblem): It’s this okay??
Cat Peach:  Vote for me, meow!
Pichu: Mr. Sakurai…(where’s my) invitation….
Villager: I don’t speak English….
Ness: I don’t speak Japanese
Village + Nessr: What?
Villager: What was that?
Ness: Hey you!
(Remember to right right to left)
Zelda?: I am the princess of this kingdom…
Zelda?: Zelda.
Sakurai?: I have to work on Lucas too. (On his way to work)
Stray Wolf: Please give me a home (Not sure on the first character).
Sakurai?: …
*I went with Stray Wolf because this is how they refer to Stray Cats in Japanese. Literally, thrown away cats.
Luigi’s Scream.
King K. Rool: Hey you over there! Make sure you vote for me!
What? (You voted for) Dixie?  You must be joking!!!
Put us out as DLC, meow. Please! Hino and Iwakki.
(These are two of the most popular Yokkai Watch characters. Not sure on their actual English names but the left is Whisper, and the right is Jibyanyan)

Happiness Miracle (It’s a pun)
Happy Stomach are the characters they used, but when you pronounce it, it’s Happiness Miracle.

Sandbag: It’s been awhile…Ganondorf….
Sandbag joins the fight.

Smash Brothers’ Fighter Ballot
Open until October 3rd, 2015!
(Just the Pokemon battle screen)

Kirby: Hey everyone! Vote for Bandanna Waddle Dee in the Fighters Ballot!

I was in Hyrule Warriors and in Majoras Mask….how about Smash Brothers?
Waddle Dee Joins the Battle…I hope.

All the Music Currently On the Smash Bros Wii U Disc (Europe)

Masked Man and I parsed the music file (sound.msbt) located on the Smash Brothers Wii U game disc (European, English language). Here’s some information, which you can skip: Sound.msbt is divided into a couple of main sections. The first two sets are the track listings. One is possibly used on stage, and the other is possibly used for My Music. Without the ability to mod the game, it’s difficult to say 100%. Afterwards, credits are listed, then copyright data, game source, and voice clips for the characters. Some tracks do not have credits, these are left blank in the table below. Interestingly, even the order of the voice clips follows the series order, which is further evidence that the list was either made very late in production, or scrubbed before release. Sound.msbt does not include the actor credits for the voices. For other stuff pulled from the Disc, check out the Data Discoveries here on Source Gaming.

We have uploaded the list for the convenience of the community. In it, it gives arrangement credits for potentially upcoming or cut music tracks such as the amazing Mario Paint medley and the Nintendo Shop Channel track. So pick one the tracks below, and enjoy the list. If you notice any errors, please leave us a comment below so we may fix it.

Music, Credit and Game Source:

Track Names: Credit: Game Source:
Battlefield Composition Supervisor: Keiki Kobayashi Original
Menu (Melee) Arrangement: Motoi Sakuraba Super Smash Bros.Melee
Final Destination Arrangement Supervisor: Torine Original
Menu (Melee): Ver.2 Arrangement Supervisor: Nobuko Toda Super Smash Bros.Melee
Master Hand Arrangement Supervisor: Linda AI-CUE Original
Master Core Arrangement Supervisor: Linda AI-CUE Original
Super Mario 3D Land Theme/Beach Theme Arrangement Supervisor: Jesahm Super Mario 3D Land/Super Mario Bros.
Super Mario Bros. 3 Medley Arrangement Supervisor: Shota Kageyama Super Mario Bros.3
Athletic Theme/Ground Theme Arrangement Supervisor: Yusuke Takahama New Super Mario Bros.2
Ground Theme/Underground Theme Arrangement Supervisor: Tetsuya Shibata Super Mario Bros.
Rainbow Road Medley Arrangement Supervisor: Ryo Watanabe Mario Kart 7/Mario Kart DS/Mario Kart:Super Circuit
Rainbow Road (Mario Kart 7) Mario Kart 7
N’s Castle Medley Arrangement Supervisor: Shota Kageyama Pokémon Black/Pokémon White
Battle! (Reshiram/Zekrom) Arrangement Supervisor: Atsuko Asahi Pokémon Black/Pokémon White
Battle! (Trainer Battle) (Pokémon X/Pokémon Y) Arrangement Supervisor: Yuzo Koshiro Pokémon X/Pokémon Y
Gerudo Valley Arrangement Supervisor: Rio Hamamoto The Legend of Zelda:Ocarina of Time
Ocarina of Time Medley Arrangement Supervisor: Michiko Naruke The Legend of Zelda:Ocarina of Time
Full Steam Ahead (Spirit Tracks) Arrangement Supervisor: Michiko Naruke The Legend of Zelda:Spirit Tracks/The Legend of Zelda
Main Theme/Underworld Theme Arrangement Supervisor: Hideki Sakamoto The Legend of Zelda
Green Greens Ver. 2 Arrangement: Masashi Hamauzu Kirby’s Dream Land
Tortimer Island Medley Arrangement Supervisor: Masafumi Takada Animal Crossing:New Leaf
Kapp’n’s Song Arrangement Supervisor: Shohei Tsuchiya (ZUNTATA) Animal Crossing:New Leaf
Id (Purpose) Fire Emblem Awakening
Fire Emblem Arrangement Supervisor: Shogo Sakai Fire Emblem:Shadow Dragon and the Blade of Light
Wrath of the Reset Bomb Arrangement Supervisor: Yuzo Koshiro Kid Icarus:Uprising
Dark Pit’s Theme Kid Icarus:Uprising
Mute City F-Zero
Mute City Ver. 3 Arrangement: Kenji Ito F-Zero
Magicant/Eight Melodies (Mother) Arrangement Supervisor: Yoko Shimomura Mother
Smiles and Tears Arrangement Supervisor: Toru Minegishi EarthBound
Paper Mario Medley Arrangement Supervisor: Saki Kasuga Paper Mario:Sticker Star/Paper Mario:The Thousand-Year Door
Try,Try Again Arrangement Supervisor: Yoko Shimomura Mario&Luigi:Dream Team
Tomodachi Life Arrangement Supervisor: Masafumi Takada Tomodachi Life
Mii Plaza Arrangement Supervisor: Yasunori Mitsuda Mii Channel
Bathtime Theme Arrangement Supervisor: Masato Coda with RiRiKA nintendogs
Bathtime Theme (Vocal Mix) Arrangement Supervisor: Masato Coda with RiRiKA nintendogs
Balloon Fight Medley Arrangement Supervisor: Yoshihito Yano Balloon Fight
Balloon Trip Arrangement: Hirokazu Tanaka.ex Balloon Fight
Dark Lord Arrangement Supervisor: Daisuke Matsuoka Find Mii II
Save the World, Heroes! Arrangement Supervisor: Daisuke Matsuoka Find Mii II
PictoChat Composition Supervisor: Shogo Sakai PictoChat
Dr. Mario Arrangement Supervisor: Shogo Sakai Dr.Mario
PAC-MAN Arrangement Supervisor: Yuzo Koshiro PAC-MAN
PAC-MAN (Club Mix) Arrangement: Hirokazu Tanaka.ex PAC-MAN
Mega Man 2 Medley Arrangement Supervisor: Rio Hamamoto Mega Man 2
Mega Man 2 Retro Medley Mega Man 2
Gaur Plain Xenoblade Chronicles
You Will Know Our Names Xenoblade Chronicles
Jogging/Countdown Arrangement: Kumi Tanioka Punch-Out!!(NES)
Minor Circuit Punch-Out!!(Wii)
Ground Theme (Super Mario Bros.) Arrangement Supervisor: Koji Kondo Super Mario Bros.
Kongo Jungle Arrangement Supervisor: Hirokazu Ando Donkey Kong Country
Gear Getaway Arrangement: Noriyuki Iwadare Donkey Kong Country Returns
Brinstar Arrangement Supervisor: Shogo Sakai Metroid
Brinstar Depths Arrangement Supervisor: Shogo Sakai Metroid
Ending (Yoshi’s Story) Arrangement: Masafumi Takada Yoshi’s Story
Corneria Arrangement Supervisor: Hirokazu Ando Star Fox
Star Wolf’s Theme/Sector Z Arrangement Supervisor: Mahito Yokota Star Fox 64
Main Theme (Pikmin) Pikmin
Stage Select (Pikmin 2) Arrangement: Masashi Hamauzu Pikmin 2
Flat Zone Composition Supervisor: Hirokazu Ando Game&Watch
Flat Zone 2 Composition: Kenichi Okuma Game&Watch
WarioWare, Inc. Arrangement Supervisor: Keigo Ozaki WarioWare,Inc.
Ashley’s Song (JP) Arrangement: Tomoko Sasaki / Vocals: Tomoko Sasaki and the Small Circle of Friends WarioWare:Touched!
Green Hill Zone Sonic The Hedgehog(1991)
Live & Learn Sonic Adventure 2
Menu Arrangement Supervisor: Junichi Nakatsuru Original
Menu 2 (Melee) Super Smash Bros.Melee
Online Practice Stage Arrangement Supervisor: Taku Inoue Original
Results Display Screen Arrangement Supervisor: Hiroyuki Kawada Super Smash Bros.
Classic: Results Screen Arrangement Supervisor: Rio Hamamoto Original
Classic: Final Results Arrangement Supervisor: Torine Original
Classic: Fail Arrangement Supervisor: Rio Hamamoto Original
All-Star Rest Area Arrangement Supervisor: Taku Inoue Original
Target Blast Arrangement Supervisor: Hiroki Hashimoto Original
Gallery/Hoard Arrangement Supervisor: Yoshinori Hirai Original
Trophy Shop Arrangement Supervisor: Hiroyuki Kawada Original
Trophy Rush Arrangement Supervisor: Katsuro Tajima Original
Replay/Album/Records Arrangement Supervisor: Yoshinori Hirai Original
Credits Arrangement Supervisor: Torine Original
How to Play Super Smash Bros.Melee
Home-Run Contest Super Smash Bros.Brawl
Multi-Man Smash Arrangement Supervisor: Yoshihito Yano Original
Cruel Smash (Brawl) Super Smash Bros.Brawl
Ballad of the Goddess/Ghirahim’s Theme Arrangement Supervisor: Ryo Nagamatsu The Legend of Zelda:Skyward Sword
Dark World/Dark World Dungeon Arrangement Supervisor: Keiichi Okabe The Legend of Zelda:A Link to the Past
Theme from Area 6/Missile Slipstream Arrangement: Motoi Sakuraba Star Fox 64/Star Fox Command
In the Space-Pirate Ship Composition Supervisor: Noriyuki Iwadare /
Arrangement: Noriyuki Iwadare
Kid Icarus:Uprising
The Mysterious Murasame Castle Medley Arrangement Supervisor: Shohei Tsuchiya (ZUNTATA) The Mysterious Murasame Castle
Spark Man Stage Arrangement: ACE (TOMOri Kudo/ChiCO) Mega Man 3
Air Man Stage Arrangement: Noriyuki Iwadare Mega Man 2
Credits (Smash Bros.): Ver. 2 Arrangement Supervisor: Ryo Nagamatsu Super Smash Bros.
PAC-MAN’S PARK/BLOCK TOWN Arrangement Supervisor: Yuji Masubuchi PAC-MANIA
Boss Battle (Melee) Arrangement Supervisor: Shogo Sakai Super Smash Bros.Melee
Rainbow Cruise Arrangement Supervisor: Shogo Sakai Super Mario 64
Stickerbush Symphony Arrangement Supervisor: Michiko Naruke Donkey Kong Country 2
Boss Fight 1 (Kid Icarus: Uprising) Kid Icarus:Uprising
Mechanical Rhythm Xenoblade Chronicles
The Legendary Air Ride Machine Arrangement Supervisor: Shogo Sakai Kirby Air Ride
With Mila’s Divine Protection (Celica Map 1) Arrangement: Noriyuki Iwadare Fire Emblem Gaiden
Temple Theme Arrangement Supervisor: Shogo Sakai Zelda II-The Adventure of Link
Tetris: Type A Arrangement Supervisor: Yoko Shimomura Tetris
Ashley’s Song Arrangement: Tomoko Sasaki /
Vocals: Emily McIntosh, Terry Lauber, James Cowan
Super Mario Bros. Medley Arrangement Supervisor: Koji Kondo Super Mario Bros.
Super Mario Bros.: The Lost Levels Medley Arrangement Supervisor: Katsuro Tajima Super Mario Bros.:The Lost Levels
Fortress Boss (Super Mario World) Arrangement: ACE (TOMOri Kudo/CHiCO) Super Mario World
Super Mario World Medley Arrangement Supervisor: Hiroshi Okubo Super Mario World
Chill (Dr. Mario) Ver. 2 Arrangement: Hirokazu Tanaka.ex Dr.Mario
Mario Paint Medley Arrangement Supervisor: Taku Inoue Mario Paint
Luigi’s Mansion Series Medley Arrangement Supervisor: Hiroyuki Kawada Luigi’s Mansion/Luigi’s Mansion:Dark Moon
Egg Planet Arrangement Supervisor: Nobuko Toda Super Mario Galaxy
Rosalina in the Observatory/Luma’s Theme Arrangement: Manami Kiyota Super Mario Galaxy
Circuit (Mario Kart 7) Arrangement Supervisor: Junichi Nakatsuru Mario Kart 7
Cloudtop Cruise Arrangement Supervisor: Atsuko Asahi Mario Kart 8
Jungle Level Jazz Style Arrangement Supervisor: Hiroyuki Kawada Donkey Kong Country
Jungle Level Tribal Style Arrangement Supervisor: Hiroyuki Kawada Donkey Kong Country
Donkey Kong Country Returns (Vocals) Arrangement Supervisor: Kenji Yamamoto Donkey Kong Country Returns
Saria’s Song/Middle Boss Battle Arrangement: Michiru Yamane The Legend of Zelda:Ocarina of Time
The Great Sea/Menu Select Arrangement Supervisor: Tetsuya Shibata The Legend of Zelda:The Wind Waker
Title (Metroid) Arrangement: Kohta Takahashi Metroid
Escape Arrangement: Akari Kaida Metroid
Yoshi’s Island Arrangement Supervisor: Yoshihito Yano Super Mario World 2:Yoshi’s Island
Yoshi’s Woolly World Arrangement Supervisor: Taku Inoue Yoshi’s Woolly World
Butter Building Ver. 2 Arrangement Supervisor: Tsukasa Masuko Kirby’s Adventure
The Great Cave Offensive Arrangement Supervisor: Hideki Sakamoto Kirby Super Star
King Dedede’s Theme Ver. 2 Arrangement: Hideki Ishigaki, Hideki Onoue (HIDE+HIDE) Kirby’s Dream Land
Forest/Nature Area Arrangement Supervisor: Yasunori Mitsuda Kirby&The Amazing Mirror
Route 10 Arrangement Supervisor: Yoko Shimomura Pokémon Black/Pokémon White
Battle! (Wild Pokémon) (Pokémon Diamond/Pokémon Pearl) Arrangement: Koji Hayama Pokémon Diamond/Pokémon Pearl
Battle! (Champion)/Champion Cynthia Arrangement Supervisor: Manaka Kataoka Pokémon Diamond/Pokémon Pearl
Route 23 Battle! (Team Flare) Arrangement: Motoi Sakuraba Pokémon Black 2/Pokémon White 2
Onett Theme/Winters Theme Arrangement Supervisor: Asuka Hayazaki Pokémon X/Pokémon Y
Coliseum Series Medley Arrangement: Akari Kaida EarthBound
Fight 1 (Fire Emblem Gaiden) Arrangement: Michiru Yamane Fire Emblem(Series)
Fire Emblem: Mystery of the Emblem Medley Arrangement Supervisor: Jesahm Fire Emblem Gaiden
Meeting Theme Series Medley Arrangement: Yuka Tsujiyoko Fire Emblem(Series)
Lightning Chariot Base Arrangement Supervisor: Masafumi Takada Fire Emblem(Series)
Destroyed Skyworld Arrangement: Manami Kiyota Kid Icarus:Uprising
Ashley’s Song Ver. 2 Arrangement Supervisor: Keiichi Okabe Kid Icarus:Uprising
Mission Mode Arrangement Supervisor: Taku Inoue WarioWare:Touched!
Plaza/Title (Animal Crossing: City Folk/Animal Crossing: Wild World) Arrangement: Kumi Tanioka Pikmin 3
Outdoors at 7 p.m. (Sunny)/Main Street Arrangement Supervisor: Manaka Kataoka Animal Crossing:City Folk/Animal Crossing:Wild World
Tour Arrangement Supervisor: Hajime Wakai Animal Crossing:New Leaf
Bubblegum K.K. Arrangement Supervisor: Atsuko Asahi Animal Crossing:New Leaf
Super Hoop Arrangement: Kenji Ito Animal Crossing:New Leaf
Wii Fit Plus Medley Arrangement: Maki Kirioka Wii Fit
Skateboard Arena (Free Mode) Arrangement Supervisor: Hiroshi Okubo Wii Fit Plus
Minor Circuit Arrangement: Koji Hayama Wii Fit Plus
Xenoblade Chronicles Medley Arrangement: ACE (TOMOri Kudo/CHiCO) Punch-Out!!(NES)
Duck Hunt Medley Arrangement Supervisor: Manabu Namiki Xenoblade Chronicles
Wrecking Crew Medley Arrangement Supervisor: Manabu Namiki Duck Hunt
Light Plane Arrangement Supervisor: Masato Coda with RiRiKA Wrecking Crew
Light Plane (Vocal Mix) Arrangement Supervisor: Masato Coda with RiRiKA Pilotwings
Turbo Jet Arrangement Supervisor: Asuka Ito Pilotwings
Pedal Glider Arrangement Supervisor: Asuka Ito Pilotwings Resort
Wii Sports Series Medley Arrangement Supervisor: Junichi Nakatsuru Pilotwings Resort
Wii Sports Resort Arrangement Supervisor: Kazumi Totaka Wii Sports/Wii Sports Resort
Wii Sports Resort Ver. 2 Arrangement Supervisor: Kazumi Totaka Wii Sports Resort
The valedictory elegy Arrangement: Motoi Sakuraba Wii Sports Resort
Wii Shop Channel Arrangement Supervisor: Hirokazu Koshio (ZUNTATA) Baten Kaitos Origins
Glory of Heracles Arrangement: Hideki Ishigaki, Hideki Onoue (HIDE+HIDE) Wii Shop Channel
Freakyforms: Your Creations, Alive! Medley Arrangement: Maki Kirioka Glory of Heracles
Boss 1 (Sakura Samurai: Art of the Sword) Arrangement Supervisor: Toshiyuki Sudo Freakyforms:Your Creations,Alive!
Nintendo Land Medley Arrangement Supervisor: Tsukasa Masuko Sakura Samurai:Art of the Sword
Style Savvy: Trendsetters Arrangement Supervisor: Ryo Watanabe Nintendo Land
Culdcept Arrangement: Kenji Ito Style Savvy:Trendsetters
Cut Man Stage Arrangement Supervisor: Michiko Naruke Culdcept
Quick Man Stage Arrangement Supervisor: Shota Kageyama Mega Man
Shadow Man Stage Arrangement Supervisor: Yusuke Takahama Mega Man 2
Underwater Theme (Super Mario Bros.) Arrangement Supervisor: Shogo Sakai Mega Man 3
Underground Theme (Super Mario Land) Arrangement: Koji Hayama Super Mario Bros.
Airship Theme (Super Mario Bros. 3) Arrangement: Motoi Sakuraba Super Mario Land
Castle/Boss Fortress (Super Mario World/SMB 3) Arrangement Supervisor: Yusuke Takahama Super Mario Bros.3
Title/Ending (Super Mario World) Arrangement Supervisor: Shota Kageyama Super Mario World/Super Mario Bros.3
Main Theme (New Super Mario Bros.) Arrangement Supervisor: Shogo Sakai Super Mario World
Luigi’s Mansion Theme Arrangement Supervisor: Shogo Sakai New Super Mario Bros.
Mario Bros. Arrangement Supervisor: Shogo Sakai Luigi’s Mansion
Mario Circuit Arrangement Supervisor: Yusuke Takahama Mario Bros.
Luigi Raceway Arrangement: Yasufumi Fukuda Super Mario Kart
Waluigi Pinball Arrangement Supervisor: Kentaro Ishizaka Mario Kart 64
Jungle Level Ver. 2 Arrangement: Motoi Sakuraba Mario Kart DS
Opening (Donkey Kong) Arrangement Supervisor: Shota Kageyama Donkey Kong Country
Donkey Kong Arrangement: Hirokazu Tanaka.ex Donkey Kong
King K. Rool/Ship Deck 2 Arrangement Supervisor: Shogo Sakai Donkey Kong
Jungle Level Arrangement Supervisor: Kentaro Ishizaka Donkey Kong Country
Title (The Legend of Zelda) Arrangement Supervisor: Shogo Sakai Donkey Kong Country
Main Theme Ver. 2 (The Legend of Zelda) Arrangement Supervisor: Yuzo Koshiro The Legend of Zelda
Great Temple/Temple Arrangement Supervisor: Shogo Sakai The Legend of Zelda Zelda II-The Adventure of Link
The Dark World Arrangement Supervisor: Arata Iiyoshi The Legend of Zelda:A Link to the Past
Hidden Mountain & Forest Arrangement Supervisor: Shota Kageyama The Legend of Zelda:A Link to the Past
Tal Tal Heights Arrangement Supervisor: Yusuke Takahama The Legend of Zelda:Link’s Awakening
Hyrule Field Theme Arrangement Supervisor: Yutaka Iraha The Legend of Zelda:Ocarina of Time
Song of Storms Arrangement Supervisor: Tsukasa Masuko The Legend of Zelda:Ocarina of Time
Main Theme (Metroid) Arrangement Supervisor: Kenji Yamamoto / Narration: Jay Ward Metroid
Norfair Arrangement Supervisor: Yuzo Koshiro Metroid
Ending (Metroid) Arrangement Supervisor: Tsukasa Masuko Metroid
Vs. Ridley Arrangement Supervisor: Yusuke Takahama Super Metroid
Theme of Samus Aran, Space Warrior Arrangement: Masato Kouda Super Metroid
Sector 1 Arrangement Supervisor: Minako Hamano Metroid Fusion
Obstacle Course (Yoshi’s Island) Arrangement Supervisor: Shota Kageyama Super Mario World 2:Yoshi’s Island
Flower Field Arrangement Supervisor: Asuka Ohta Yoshi Touch&Go
Wildlands Arrangement Supervisor: Shogo Sakai Yoshi’s Island DS
King Dedede’s Theme Arrangement Supervisor: Yoko Shimomura Kirby
Boss Theme Medley Arrangement Supervisor: Kentaro Ishizaka Kirby(Series)
Butter Building Arrangement: Jun Fukuda Kirby’s Adventure
Gourmet Race Arrangement: Motoi Sakuraba Kirby Super Star
Meta Knight’s Revenge Arrangement: Noriyuki Iwadare Kirby Super Star
Vs. Marx Arrangement Supervisor: Yasunori Mitsuda Kirby Super Star
02 Battle Arrangement: Koji Hayama Kirby 64:The Crystal Shards
Squeak Squad Theme Arrangement: Hirokazu Tanaka.ex Kirby:Squeak Squad
Main Theme (Star Fox) Arrangement: Seiji Momoi Star Fox
Corneria (Brawl) Arrangement Supervisor: Kentaro Ishizaka Star Fox
Main Theme (Star Fox 64) Arrangement Supervisor: Yusuke Takahama Star Fox 64
Area 6 Arrangement Supervisor: Hajime Wakai Star Fox 64
Star Wolf Arrangement Supervisor: Kentaro Ishizaka Star Fox 64
Space Armada Arrangement: Kenji Ito Star Fox
Area 6 Ver. 2 Arrangement Supervisor: Hajime Wakai Star Fox 64
Pokémon Main Theme (Pokémon Red/Pokémon Blue) Arrangement: Seiji Momoi Pokémon Red/Pokémon Blue
Pokémon Center (Pokémon Red/Pokémon Blue) Arrangement Supervisor: Kentaro Ishizaka Pokémon Red/Pokémon Blue
Road to Viridian City (From Pallet Town/Pewter City) Arrangement Supervisor: Shogo Sakai Pokémon Red/Pokémon Blue
Pokémon Gym/Evolution (Pokémon Red/Pokémon Blue) Arrangement: Kenichi Okuma Pokémon Red/Pokémon Blue
Battle! (Wild Pokémon) (Pokémon Ruby/Pokémon Sapphire) Arrangement Supervisor: Shogo Sakai Pokémon Ruby/Pokémon Sapphire
Victory Road (Pokémon Ruby/Pokémon Sapphire) Arrangement: Motoi Sakuraba Pokémon Ruby/Pokémon Sapphire
Battle! (Dialga/Palkia)/Spear Pillar Arrangement Supervisor: Takahiro Nishi Pokémon Diamond/Pokémon Pearl
Battle! (Team Galactic) Arrangement Supervisor: Masato Kouda Pokémon Diamond/Pokémon Pearl
Route 209 (Pokémon Diamond/Pokémon Pearl) Arrangement Supervisor: Shogo Sakai Pokémon Diamond/Pokémon Pearl
Mute City Ver. 2 Arrangement: Yasufumi Fukuda F-Zero
White Land Arrangement Supervisor: Arata Iiyoshi F-Zero
Fire Field Arrangement Supervisor: Yusuke Takahama F-Zero
Fire Emblem Theme Arrangement Supervisor: Shogo Sakai / Lyrics Supervisor: Masahiro Sakurai / Lyrics Translation: Taro Yamashita / Soprano: Oriko Takahashi / Tenor: Ken Nishikiori Fire Emblem:Shadow Dragon and the Blade of Light
Shadow Dragon Medley Arrangement Supervisor: Keigo Ozaki Fire Emblem:Shadow Dragon and the Blade of Light
Preparing to Advance Arrangement: Yuka Tsujiyoko Fire Emblem:The Sacred Stones
Winning Road – Roy’s Hope Arrangement Supervisor: Kentaro Ishizaka Fire Emblem:The Binding Blade
Attack (Fire Emblem) Arrangement: Kenji Ito Fire Emblem
Snowman Arrangement Supervisor: Shogo Sakai Mother
Porky’s Theme Arrangement Supervisor: Shogo Sakai Mother 3
Mother 3 Love Theme Arrangement Supervisor: Shogo Sakai Mother 3
Unfounded Revenge/Smashing Song of Praise Arrangement Supervisor: Kentaro Ishizaka Mother 3
World Map (Pikmin 2) Arrangement Supervisor: Yasunori Mitsuda Pikmin 2
Environmental Noises Arrangement Supervisor: Takahiro Nishi Pikmin
Stage Clear/Title (Pikmin) Arrangement Supervisor: Kentaro Ishizaka Pikmin
WarioWare, Inc. Medley Arrangement Supervisor: Ryoji Yoshitomi WarioWare,Inc.
Title (Animal Crossing) Arrangement Supervisor: Kazumi Totaka Animal Crossing
Go K.K. Rider! Arrangement Supervisor: Keigo Ozaki Animal Crossing
2:00 a.m. Arrangement: Tomoko Sasaki Animal Crossing
The Roost (Animal Crossing:Wild World) Arrangement Supervisor: Kazumi Totaka Animal Crossing:Wild World
Town Hall and Tom Nook’s Store Arrangement Supervisor: Kentaro Ishizaka Animal Crossing:Wild World
Underworld Arrangement Supervisor: Shogo Sakai Kid Icarus
Title (Kid Icarus) Arrangement: Kenji Ito Kid Icarus
Overworld Arrangement Supervisor: Arata Iiyoshi Kid Icarus
Stack-Up/Gyromite Arrangement: Kenichi Okuma Stack-Up/Gyromite
Chill (Dr. Mario) Arrangement: Masaaki Iwasaki Dr.Mario
Clu Clu Land Arrangement Supervisor: Keigo Ozaki Clu Clu Land
Ice Climber Arrangement Supervisor: Toshiyuki Sudo Ice Climber
Shin Onigashima Medley Arrangement: Masafumi Takada Shin Onigashima
Title (3D Hot Rally) Arrangement Supervisor: Kentaro Ishizaka Famicom Grand Prix II:3D Hot Rally
Tetris: Type B Arrangement: Masafumi Takada Tetris
Tunnel Scene (X) Arrangement Supervisor: Yusuke Takahama X
Mario Tennis/Mario Golf Arrangement: Motoi Sakuraba Mario Tennis/Mario Golf
Lip’s Theme (Panel de Pon) Arrangement: Masafumi Takada Panel de Pon
Marionation Gear Arrangement: Masafumi Takada Chosoju Mecha MG
Title (Big Brain Academy) Arrangement Supervisor: Toru Minegishi Big Brain Academy
Battle Scene/Final Boss (Golden Sun) Arrangement: Motoi Sakuraba Golden Sun:The Lost Age
Credits (Super Smash Bros.) Arrangement Supervisor: Yusuke Takahama Super Smash Bros.
Yoshi’s Story Arrangement Supervisor: Hirokazu Ando Yoshi’s Story
Princess Peach’s Castle Arrangement Supervisor: Shogo Sakai Super Mario Bros.
Yoshi’s Island (Melee) Arrangement Supervisor: Hirokazu Ando Super Mario World
Green Greens (Melee) Arrangement Supervisor: Hirokazu Ando Kirby
Pokémon Stadium Arrangement Supervisor: Shogo Sakai Pokémon Red/Pokémon Blue
Poké Floats Arrangement Supervisor: Hirokazu Ando Pokémon Red/Pokémon Blue
Big Blue Arrangement Supervisor: Hirokazu Ando F-Zero
Onett Arrangement Supervisor: Shogo Sakai Mother
Icicle Mountain Arrangement Supervisor: Shogo Sakai Ice Climber
Ground Theme (Super Mario Bros. 3) Arrangement Supervisor: Shogo Sakai Super Mario Bros.3
Pokémon Stadium 2 Arrangement Supervisor: Hirokazu Ando Pokémon Gold/Pokémon Silver
Mach Rider Arrangement Supervisor: Hirokazu Ando Mach Rider
Pollyanna (I Believe in You) Arrangement Supervisor: Hirokazu Ando Mother
DK Rap Arrangement Supervisor: Hirokazu Ando / Vocals: James W. Norwood Jr. Donkey Kong 64
Venom Arrangement Supervisor: Tadashi Ikegami Star Fox 64
Mute City Arrangement Supervisor: Takuto Kitsuta F-Zero
Main Theme (The Legend of Zelda) Arrangement Supervisor: Takuto Kitsuta The Legend of Zelda
Yoshi’s Story Ver. 2 Arrangement Supervisor: Hirokazu Ando Yoshi’s Story
Delfino Plaza Super Mario Sunshine
Ricco Harbor Super Mario Sunshine
Main Theme (Super Mario 64) Super Mario 64
Rainbow Road (Mario Kart: Double Dash!!) Mario Kart:Double Dash!!
Ground Theme (New Super Mario Bros. 2) New Super Mario Bros.2
Ground Theme (New Super Mario Bros. U) New Super Mario Bros.U
Minigame Theme (Mario Party 9) Mario Party 9
Tough Guy Alert! Mario&Luigi:Bowser’s Inside Story
The Grand Finale Mario&Luigi:Bowser’s Inside Story
Mushroom Gorge Mario Kart Wii
Mario Kart Stadium Mario Kart 8
Rainbow Road (Mario Kart 8) Mario Kart 8
Egg Planet Super Mario Galaxy
Gusty Garden Galaxy Super Mario Galaxy
Super Mario Galaxy Super Mario Galaxy
Sky Station Super Mario Galaxy 2
Bowser’s Galaxy Generator Super Mario Galaxy 2
Fated Battle Super Mario Galaxy 2
Theme of SMG2 Super Mario Galaxy 2
On the Hunt -Gloomy Manor Ver.- (Instrumental) Luigi’s Mansion:Dark Moon
Battle for Storm Hill Donkey Kong Jungle Beat
25m Theme Donkey Kong
Donkey Kong Country Returns Donkey Kong Country Returns
Jungle Hijinxs Donkey Kong Country Returns
Mole Patrol Donkey Kong Country Returns
Mangrove Cove Donkey Kong Country:Tropical Freeze
Swinger Flinger Donkey Kong Country:Tropical Freeze
Village of the Blue Maiden The Legend of Zelda:Four Swords Adventures
Dragon Roost Island The Legend of Zelda:The Wind Waker
Main Theme (Twilight Princess) The Legend of Zelda:Twilight Princess
The Hidden Village The Legend of Zelda:Twilight Princess
Midna’s Lament The Legend of Zelda:Twilight Princess
Gerudo Valley The Legend of Zelda:Ocarina of Time
Ballad of the Goddess The Legend of Zelda:Skyward Sword
Hyrule Main Theme The Legend of Zelda:A Link Between Worlds
Lorule Main Theme The Legend of Zelda:A Link Between Worlds
Yuga Battle (Hyrule Castle) The Legend of Zelda:A Link Between Worlds
Vs. Parasite Queen Metroid Prime
Vs. Meta Ridley Metroid Prime
Multiplayer (Metroid Prime 2: Echoes) Metroid Prime 2:Echoes
Psycho Bits Metroid Prime Hunters
The Burning Lava Fish Metroid:Other M
Lockdown Battle Theme Metroid:Other M
Nemesis Ridley Metroid:Other M
Frozen Hillside Kirby Air Ride
Celestial Valley Kirby Air Ride
The Adventure Begins Kirby’s Return to Dream Land
Through the Forest Kirby’s Return to Dream Land
Floral Fields Kirby:Triple Deluxe
Space Battleground Star Fox:Assault
Break Through the Ice Star Fox:Assault
Star Wolf (Star Fox: Assault) Star Fox:Assault
Battle! (Wild Pokémon) (Pokémon X/Pokémon Y) Pokémon X/Pokémon Y
Battle! (Champion) (Pokémon X/Pokémon Y) Pokémon X/Pokémon Y
Car Select F-Zero X
Dream Chaser F-Zero X
Devil’s Call in Your Heart F-Zero X
Climb Up! And Get the Last Chance! F-Zero X
Brain Cleaner F-Zero GX
Shotgun Kiss F-Zero GX
Planet Colors F-Zero GX
Red Canyon F-Zero
Against the Dark Knight Fire Emblem:Path of Radiance
Crimean Army Sortie Fire Emblem:Path of Radiance
Power-Hungry Fool Fire Emblem:Path of Radiance
Victory Is Near Fire Emblem:Path of Radiance
Ike’s Theme Fire Emblem:Radiant Dawn
The Devoted Fire Emblem:Radiant Dawn
Time of Action Fire Emblem:Radiant Dawn
Duty (Ablaze) Fire Emblem Awakening
Conquest(Ablaze) Fire Emblem Awakening
Forest of Hope Pikmin
Garden of Hope Pikmin 3
Ruins (Wario Land: Shake It!) Wario Land:Shake It!
Kid Icarus Retro Medley Kid Icarus
Magnus’s Theme Kid Icarus:Uprising
Hades’s Infernal Theme Kid Icarus:Uprising
Thunder Cloud Temple Kid Icarus:Uprising
Famicom Medley Family Computer Series
Wrecking Crew Retro Medley Wrecking Crew
Light Plane Pilotwings
Golden Forest 1080°Snowboarding
Excite Truck Excite Truck
Brain Age: Train Your Brain in Minutes a Day! Brain Age:Train Your Brain in Minutes a Day!
Opening Theme/Select (Wii Sports) Wii Sports
Rhythm Boxing Wii Fit
Mischievous Mole-way Wii Fit Plus
Core Luge Wii Fit U
Final Results (Wii Party U) Wii Party U
Title Theme (Wii Sports Resort) Wii Sports Resort
Menu (Brain Age 2: More Training in Minutes a Day!) Brain Age 2:More Training in Minutes a Day!
Attack (Soma Bringer) Soma Bringer
Tomorrow’s Passion Captain Rainbow
PERFORMANCE Jam with the Band
Title (Punch-Out!!) Punch-Out!!(Wii)
World Circuit Theme Punch-Out!!(Wii)
Engage the Enemy Xenoblade Chronicles
Time to Fight! Xenoblade Chronicles
Gaur Plain (Night) Xenoblade Chronicles
An Obstacle in Our Path Xenoblade Chronicles
Tunnel Theme (X-Scape) X-Scape
Weyard Golden Sun:Dark Dawn
Swan Lesson Art Academy
Dragon Battle AR Games
Title Theme (Nintendo Land) Nintendo Land
Pop Fashion Show Style Savvy:Trendsetters
Dillon’s Rolling Western: The Last Ranger Dillon’s Rolling Western:The Last Ranger
Title Theme (NES Remix 2) NES Remix 2
Mega Man Retro Medley Mega Man
Mega Man 3 Retro Medley Mega Man 3
Mega Man 4-6 Retro Medley Mega Man 4/Mega Man 5/Mega Man 6
Angel Island Zone Sonic The Hedgehog 3
Open Your Heart Sonic Adventure
Sonic Heroes Sonic Heroes
Right There, Ride On Sonic Rush
His World (Instrumental) Sonic The Hedgehog(2006)
Seven Rings in Hand Sonic and the Secret Rings
Escape from the City Sonic Adventure 2
Knight of the Wind Sonic and the Black Knight
Reach for the Stars Sonic Colors
Rooftop Run Sonic Generations
Wonder World Sonic Lost World
Windy Hill – Zone 1 Sonic Lost World
Final Destination (Melee) Super Smash Bros.Melee
Menu (Melee) Super Smash Bros.Melee
Giga Bowser (Melee) Super Smash Bros.Melee
Multi-Man Melee 2 (Melee) Super Smash Bros.Melee
Metal Battle (Melee) Super Smash Bros.Melee
Trophies (Melee) Super Smash Bros.Melee
Menu (Brawl) Super Smash Bros.Brawl
Battlefield (Brawl) Super Smash Bros.Brawl
Final Destination (Brawl) Super Smash Bros.Brawl
Online Practice Stage (Brawl) Super Smash Bros.Brawl
Trophy Gallery (Brawl) Super Smash Bros.Brawl
Battlefield Ver. 2 (Brawl) Super Smash Bros.Brawl
Boss Battle Song 1 (Brawl) Super Smash Bros.Brawl
Boss Battle Song 2 (Brawl) Super Smash Bros.Brawl
Final Destination Ver. 2 Arrangement Supervisor: Junichi Nakatsuru Original
Master Fortress: First Wave Arrangement Supervisor: LindaAI-CUE Original
Master Fortress: Second Wave Arrangement Supervisor: LindaAI-CUE Original
Mario Circuit (Mario Kart 8) Mario Kart 8
Super Bell Hill Super Mario 3D World
The Great Tower Showdown 2 Super Mario 3D World
Champion Road Super Mario 3D World
Gamer Game&Wario
ST01: Roll Out, Wonderful 100! The Wonderful 101
Jergingha – Planet Destruction Form The Wonderful 101
Libble Rabble Retro Medley Libble Rabble
Metro-Cross Retro Medley Metro-Cross
Namco Arcade ’80s Retro Medley 1 Namco Arcade
Namco Arcade ’80s Retro Medley 2 Namco Arcade
Victory Road (Pokémon X/Pokémon Y) Pokémon X/Pokémon Y
Sky Kid Retro Medley Sky Kid/Sky Kid DX
Bravoman Retro Medley Bravoman
Yokai Dochuki Retro Medley Yokai Dochuki
K.K. Cruisin’ Animal Crossing
K.K. Western Animal Crossing
K.K. Gumbo Animal Crossing
Rockin’ K.K. Animal Crossing
DJ K.K. Animal Crossing
K.K. Condor Animal Crossing
Classic: Map Arrangement Supervisor: Junichi Nakatsuru Original
Smash Tour: Map Arrangement Supervisor: Hiroki Hashimoto Original
Tourney Arrangement Supervisor: Yoshinori Hirai Original
Events Composition Supervisor: Katsuro Tajima Original
Tourney: Tourney List (Spectator) Composition Supervisor: Katsuro Tajima Original
Tourney: Final Results Arrangement Supervisor: Yoshinori Hirai Original
Master Orders: Ticket Selection Arrangement Supervisor: Torine Original
Master Orders: Reward Arrangement Supervisor: Katsuro Tajima Original
Crazy Orders: Ticket Selection Arrangement Supervisor: Torine Original
Crazy Orders: Final Battle Victory Arrangement Supervisor: Torine Original
Crazy Orders: Final Battle Defeat Arrangement Supervisor: Rio Hamamoto Original
Yoshi’s Woolly World Yoshi’s Woolly World
Main Theme (Yoshi’s New Island) Yoshi’s New Island
Bandit Valley (Yoshi’s New Island) Yoshi’s New Island


Donkey Kong
Fox(from Melee)
Peppy/Peppy(from Melee)
Panther Caroso
Wolf O’Donnell
Leon Powalski
Slippy/Slippy(from Melee)
Captain Falcon
Meta Knight
Zero Suit Samus
Diddy Kong
King Dedede
Olimar Pikmin
Winged Pikmin
Toon Link
Wii Fit Trainer(Female)
Wii Fit Trainer(Male)
Little Mac
Doc Louis
Sonic the Hedgehog
Bowser Jr.
Dark Pit

Master Hand
Master Core
Crazy Hand

Metal Face


Assist Trophies
Skull Kid
Knuckle Joe
Samurai Goroh
Prince of Sable
Saki Amamiya

A Global Perspective on DLC

The other day, PushDustin posted some translations of the Smash Bros thread on Japanese site 2ch, which was linked to reddit.  As the thread went on, the discussion cropped up on why it would be an issue to include some characters that were unknown in Japan when at the same time characters like Marth and Roy were completely unknown in the west when they came over in Super Smash Brothers Melee.  So it begs the question:

How can Marth and other Fire Emblems characters be added while Western characters can’t?

To understand this, we need to look at the nature of how the DLC and the main game sells.  Nintendo is a corporation and its ultimate goal is to make a profit. Both the full game and the DLC produce income in the same manner: the customer pays the company and they get the content in return. However, they are still very different in how how the content entices the consumer.  To illustrate, let’s assume that the only reason anyone buys anything related to Smash is for the characters. In the full game, you’re buying the whole roster of characters. This includes favorites like Little Mac and Mega Man and some you may not particularly want. Many players may have first learned about Shulk in Smash, but consumers weren’t buying the game solely for Shulk. This is also why the inclusion of Dark Pit, a generally disliked character, didn’t stop anyone from purchasing the game. In contrast, with DLC, you are buying a single character at a time. The sale of that DLC is dependent on you wanting to play as that character as opposed to the full game where you want to play with the roster of characters. As such, the strength of the individual character is what gets that content to sell.

It is this distinction that makes it difficult adding characters that are not well known in a specific region. For example, consider Shovel Knight. As of this writing, his game has not been released in Japan. So if Japanese fans do not know him, they are less likely to purchase the DLC. As of year-end 2014, the 3DS version sold 6.19 million units, of which 2.42 million units, or 39 percent, are from Japan. Selling a character who is unknown in a specific region posses a significant risk as the company restricts sales in a particular region. If Shovel Knight sold to every consumers outside of Japan, at $4 a character, total sales would be $15.08 million. However, Nintendo could generate the same revenue by selling to 60 percent of Japanese fans and 61 percent to fans outside of Japan, resulting in revenues of $5.9 million and $9.2 million, respectively. A lot of consumers will not purchase DLC due to a lack of knowledge, or they are uninterested in DLC, so being able to spread the sales over a larger consumers base can make a significant difference, even if the subject character will sell incredibly well in one region. As the old saying goes, don’t put all your eggs into one basket.

Regardless, some consumers may purchase a character even if they have no idea who the character is.  This may be because they want more characters or they will find the character interesting.  Likewise, consumers may purchase the full game for more than just characters. But the fact remains that the primary driver in someone purchasing DLC is if they like the character. This is also why Nintendo released a ballot for which character consumers wanted in Smash right after the company announced their plans for DLC. Will this completely bar the inclusion of characters like Shovel Knight? Perhaps not. But it is something to consider.

I’ll be talking more about some of the economic behind DLC soon and I’ll touch back on these topics.  Either way, please feel free to tell me what you think about this in the comments.