Tag Archives: Smash 4 DLC

Do Not Expect a Ton of DLC Characters

I’ve seen a lot of people believe that Sakurai and his team are going to pump out a ton of DLC characters. This is not the case. Today, I’m going to break down our translation, and why we decided to include “only several”. Sites like Siliconera have slightly altered the meaning, thus raising fan expectations to a much higher level.

Translation is incredibly tricky, especially when translating Japanese to English. This is because Japanese can be very ambiguous and is very relevant on context. For example, Japanese is one of the languages where pronouns are regularly dropped.

As of right now, we have seven translators working on translations. The benefit of having so many translators is that we discuss the translations before we post them on Source Gaming, thus raising the probability that our translations will be accurate. It creates considerable more work for us to check each other’s translations, but it is worth it to provide the fans with accurate, unbiased translations.

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A Short F.A.Q. for the last few D.A.Y.S.

There’s been an influx of new information over the past few days. In particular, Sakurai has released two new books, and Sakurai’s latest Famitsu article: Ryu, Roy and Lucas join the Battle! which was translated by Soma.  With this, I’ve seen some misinformation about both of these topics, so I figured I would address them head on. Also, this will give some insight in how Source Gaming operates, so it’s well worth the read.

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Ryu, Roy, and Lucas join the battle! Sakurai’s Famitsu column, Vol. 481

Note: Do not repost the full translation. Please use the first two paragraphs and link to this translation. For additional information, please read this post.

Sakurai’s Famitsu column, Vol. 481

Ryu, Roy, and Lucas join the battle!

On June 15th, we launched an update for Super Smash Bros. for Wii U and 3DS.

But the main attractions are the new fighters. Roy from Fire Emblem: Binding Blade, Lucas from MOTHER 3, and Ryu from the Street Fighter series were all made available to play at the same time.

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Reminder: Sakurai Isn’t Using Smash to Advertise Nintendo — He’s Celebrating it.

Please note: the following is an opinion based article. You are allowed to disagree with me.

E3 will happen very soon. With everyone’s eyes are on the future of Nintendo (sorry no NX reveal!) I’m taking the opposite approach. I’m looking at the past of Smash to see how Sakurai has approached the series and what this means for the upcoming DLC.

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35 Factors to Consider When Predicting Characters for DLC

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(a minor special thanks to the Leaks Group on SmashBoards for forming some reasons)

After thinking about it for a while, I decided there was a need to share my way of thinking when it comes to predicting characters. This is because a lot of people question my prediction rosters and why I add certain characters over popular candidates. Finally, I decided to share it in the form of a list, as I might have cracked the code on how decides on characters. Be sure to refer to legends below, and read carefully and enjoy:

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All About Ryu and Roy’s Files

TL;DR on the bottom.

New Information:

shinyquagsire23 looked through the fighter table and found this:

After Mewtwo + 7 there are 5 additional “Mario”s listed. This means, that there are 5 additional unused characters in the fighter table in the latest update. Right now, we know for sure that Lucas is coming. After Lucas, it is heavily suggested that Roy (Fire Emblem) and Ryu (Street Fighter) will be incoming as DLC. Therefore, we have two additional slots for DLC. Whether the two slots will be used for the ballot results, or for pre-ballot result DLC is unknown. Stay tuned for additional information.

Introduction:

On April 15th, 2015 Club Nintendo users finally had the chance to play as Smash Veteran, Mewtwo. With the new fighter an update was released for both the 3DS and the Wii U which introduced a number of gameplay balance changes, and support for upcoming DLC. However, this news was quickly overshadowed by future DLC discoveries.

shinyquagsire23, an active member of the 3DS homebrew scene, posted on reddit claiming that there was a number of unused tracks in this update. The tracks were housed under a new folder, thus indicating that they were accidentally left in. Based on the numbering and names of these tracks, users were able to quickly figure out what the tracks were. The biggest shocker was that Ryu (from Street Fighter) and Roy’s (From Fire Emblem) victory songs were included in this folder– two potentially previously unannounced DLC fighters. Because of this, the Internet went on fire as users within the Smash community tried to find additional sources to confirm. Around 10 hours later, additional confirmations started to pour in as other data-miners and hackers backed shinyquaqsire23’s claims. Now, there are over 5 unique confirmation, which further proves that these files are indeed left in the update.

Below, are the list of files that were accidentally included in the update:

snd_bgm_F27_AIR_MoriStage_3DS.nus3bank
snd_bgm_H12_BW_Sentou_Zekrom_Reshiram_3DS.nus3bank
snd_bgm_SF01_SF2_Ryu_3DS.nus3bank
snd_bgm_T09_SDX_PupupuLand_3DS.nus3bank
snd_bgm_V01_PAC_PacMan_3DS.nus3bank
snd_bgm_Z80_F_Mewtwo_3DS.nus3bank
snd_bgm_Z81_F_Ryu_3DS.nus3bank
snd_bgm_Z82_F_Lucas_3DS.nus3bank
snd_bgm_Z83_F_Roy_3DS.nus3bank

Based on the track naming convention within Smash, users were able to identify the music tracks.

“MoriStage” is the Forest Stage song from Kirby’s Air Ride.

“Sentou Zekrom Reshiram” already exist the base version of the game. The file was updated in a previous patch.

“Ryu” is Ryu’s Theme from Street Fighter 2.

“PupuLand” is the N64 remix of Dream Land from Kirby Super Star

PacMan is a song that already exists in the base version of the game. Reportedly, it was altered in this latest patch,giving further credibility to this data-mining.

Mewtwo, Ryu, Lucas and Roy are all victory songs.

We can decipher the meaning behind the tracks not only by listening to them, but by the naming convention.

What Do You Mean, ‘naming convention’?

Brawl introduced a unique track naming system. This system is relatively straight forward once you look at the tracks. However, let me quickly break down some tracks:

snd_bgm_A53_MKT8_RainbowRoad_00000000.idsp
First off- snd_bgm indicates that the track is background music.

The first letter indicates its part of group “A”, which in Brawl and Smash 4 translates to the Mario series. 53 is the track number within that series.
MKT8 indicates that the song is from Mario Kart 8. “Rainbow Road” is the name of the track. The last number indicates if there has been a revision.

snd_bgm_A56_GLX_SuperMarioGalaxy_00000000.idsp
A = Mario
56 = track number in Mario series.
GLX = Mario Galaxy
Super Mario Galaxy theme song.

The Smash 4 system builds upon the existing Super Smash Brother’s Brawl system. Brawl’s system was even ordered by release date of games, which allowed users to identify some of the tracks that have been completely dropped or deleted from the game. Smash 4 new songs are placed immediately after Brawl’s songs. Below is a list of the series letters:

A – Mario
B – DK
C- Zelda
CRS – Menu music, music for modes
D- Metroid
E – Yoshi
F – Kirby
G – Starfox
H – Pokemon
I – F-Zero
J – Fire Emblem
K – Mother
L – Pikmin
M – Wario
N – Animal Crossing
O – Is missing. Was missing in Brawl.
P – Kid Icarus
Q – Famicon ・new series
R – Game and Watch, Punch Out, DS, Other ・Additional new series
S – Megaman (Used to be Metal Gear in Brawl)
T – 64 Songs
TEST1-5 – blank files, for testing purposes
U – Sonic
V – Pacman
W – Melee Songs
X- Music from Brawl
Y – Only two tracks here: snd_bgm_Y05_SBX_BossSentouKyoku1 and snd_bgm_Y07_SBX_BossSentouKyoku2. The two boss battle tracks. (Presumably for Subspace)
Z- Fighter related tracks (winning theme music)


New Kirby Stage:

Since there are two new Kirby songs, it would appear that Kirby is getting a new stage. Frostwraith, an active member of SmashBoards noticed in several 3DS Classic playthroughs that if the Kirby path was chosen, it would now sometimes load Battlefield instead of Dream Land. Theoretically, this is because the game is trying to load a new stage that isn’t in the current file set.

shinyquagsire23 investigated the stage table in Smash 3DS, and found that the number of additional slots was increased from 4 to 14. However, because each stage has both an omega version and a regular version the actual number of potential extra stages is increased from 2 to 7.

“Z” Fighter Numbering:

I marked my guesses with a question mark. I’m assuming based off the order of instance slots in Brawl. Only myu2 and Roy were leftovers in Brawl.

Bold, and caps lock so people will read it:

NOT ALL OF THESE FILES ARE IN SMASH 4. I’M SHOWING A THEORY OF WHAT A COMPLETED LIST LOOKS LIKE SO PEOPLE CAN BETTER UNDERSTAND THE MEANING BEHIND THE TRACK NAMES THAT WERE FOUND.

Fighters that were missing for a version were given new numbers in the newest version. See Mewtwo for definitive proof. This means that Lucas and Roy will also get a new number when they are released.

snd_bgm_Z00_F_MiiFighter_00000000.idsp
64 Fighters (Notice the lack of Jigglypuff)
snd_bgm_Z01_F_Mario_00000000.idsp
snd_bgm_Z02_F_Donkey_00000000.idsp
snd_bgm_Z03_F_Link_00000000.idsp
snd_bgm_Z04_F_Samus_00000000.idsp
snd_bgm_Z05_F_Yoshi_00000000.idsp
snd_bgm_Z06_F_Kirby_00000000.idsp
snd_bgm_Z06_F_Kirby_00000000_001.idsp
snd_bgm_Z07_F_Fox_00000000.idsp
snd_bgm_Z08_F_Pikachu_00000000.idsp
snd_bgm_Z09_F_Luigi_00000000.idsp
snd_bgm_Z10_F_Captain_00000000.idsp
snd_bgm_Z11_F_Ness_00000000.idsp
Melee Newcomers
snd_bgm_Z12_F_Koopa_00000000.idsp
snd_bgm_Z13_F_Peach_00000000.idsp
snd_bgm_Z14_F_Zelda_00000000.idsp
snd_bgm_Z15_F_Sheik_00000000.idsp
snd_bgm_Z16_FICHICLIMBER (FILE NOT IN SMASH 4)
snd_bgm_Z17_F_Marth_00000000.idsp
snd_bgm_Z18_F_GameWatch_00000000.idsp
snd_bgm_Z19_F_Falco_00000000.idsp
snd_bgm_Z20_F_Ganon_00000000.idsp
Brawl Newcomers
snd_bgm_Z21_F_Wario_00000000.idsp
snd_bgm_Z22_F_Metaknight_00000000.idsp
snd_bgm_Z23_F_Pit_00000000.idsp
snd_bgm_Z24_F_ZeroSamus_00000000.idsp
snd_bgm_Z25_F_Pikmin_00000000.idsp
snd_bgm_Z26_F_Lucas (FILE NOT IN SMASH 4)
snd_bgm_Z27_F_Diddy_00000000.idsp
snd_bgm_Z28_FPOKETRAINER  (FILE NOT IN SMASH 4)
29 Squirtle?? (FILE NOT IN SMASH 4/BRAWL)
30 Ivysaur ?? (FILE NOT IN SMASH 4/BRAWL)
31 Charizard?? (FILE NOT IN SMASH 4/BRAWL)
snd_bgm_Z32_F_Dedede_00000000.idsp
snd_bgm_Z33_F_Lucario_00000000.idsp
snd_bgm_Z34_F_Ike_00000000.idsp
snd_bgm_Z35_F_Robot_00000000.idsp
36 “Pramin” [reworked Pichu]?? (NOT IN SMASH 4/BRAWL)
(Let’s bring back the vets section/ new clones)
snd_bgm_Z37_F_Purin_00000000.idsp
38_F_MYU2 (NOT IN SMASH 4)
39_F_Roy (NOT IN SMASH 4)
40_Dr. Mario?? (NOT IN SMASH 4/BRAWL)
snd_bgm_Z41_F_ToonLink_00000000.idsp
42 – Toon Zelda?? (NOT IN SMASH 4/BRAWL)
43 -Toon Sheik?? (NOT IN SMASH 4/BRAWL)
(…Actually, lets add some new fighters)
44- Wolf ?? (NOT IN SMASH 4/BRAWL)
45- Dixie?? (NOT IN SMASH 4/BRAWL)
snd_bgm_Z46_F_Snake (NOT IN SMASH 4/BRAWL)
snd_bgm_Z47_F_Sonic_00000000.idsp
48 – ?? Reserved number? (NOT IN SMASH 4/BRAWL)
49 -?? Reserved number? (NOT IN SMASH 4/BRAWL)
snd_bgm_Z50_J_Continue_00000000.idsp
snd_bgm_Z51_J_GameOver_00000000.idsp
snd_bgm_Z52_JCLEAR1 (NOT IN SMASH 4)
snd_bgm_Z53_JCLEAR2 (NOT IN SMASH 4)
snd_bgm_Z54_J_FigureGet_00000000.idsp
snd_bgm_Z55_J_RareFigure_00000000.idsp
snd_bgm_Z57_J_Youso01_00000000.idsp
snd_bgm_Z58_J_Youso02_00000000.idsp
Smash 4 Section
(Smash 4: Clones and Altered characters first)
snd_bgm_Z59_F_Lizardon_00000000.idsp
snd_bgm_Z60_F_MarioD_00000000.idsp
snd_bgm_Z61_F_Lucina_00000000.idsp
snd_bgm_Z62_F_PitB_00000000.idsp
snd_bgm_Z63_F_Rosetta_00000000.idsp
snd_bgm_Z64_F_Wiifit_00000000.idsp
snd_bgm_Z65_F_Littlemac_00000000.idsp
snd_bgm_Z66_F_Murabito_00000000.idsp
snd_bgm_Z67_F_Palutena_00000000.idsp
snd_bgm_Z68_F_Reflet_00000000.idsp
snd_bgm_Z69_F_Duckhunt_00000000.idsp
snd_bgm_Z70_F_Koopajr_00000000.idsp
snd_bgm_Z71_F_Shulk_00000000.idsp
snd_bgm_Z72_F_Gekkouga_00000000.idsp
snd_bgm_Z73_F_Pacman_00000000.idsp
snd_bgm_Z74_F_Rockman_00000000.idsp
75 – ?  Reserved number? (NOT IN SMASH 4)
76 –  ? Reserved number? (NOT IN SMASH 4)
snd_bgm_Z77_J_World_YellowDevil_00000000.idsp
snd_bgm_Z78_J_World_Ridley_00000000.idsp
snd_bgm_Z79_J_World_Face_00000000.idsp
(Updated File List)
snd_bgm_Z80_F_Mewtwo_3DS.nus3bank
snd_bgm_Z81_F_Ryu_3DS.nus3bank
snd_bgm_Z82_F_Lucas_3DS.nus3bank
snd_bgm_Z83_F_Roy_3DS.nus3bank

The list of files updated/changed in the newest version of Smash 4 3DS can be accessed here (Provided by SciresM).

The “Z” number order is further proof that Jigglypuff wasn’t a priority in Brawl. Also, since there are no missing numbers in Smash 4, it could mean that the Rhythm Heaven representative didn’t get very far into development at all. Most investigation will be done into both of these topics. 

Please note: because this folder was only accidentally left in the 3DS version, there are no files present in the Wii U version. Here’s the list of files included in the update. (Provided by soneek).

Possible Fighter Pack Incoming?

It’s possible that a fighter pack will be released with these three characters. Currently, there is no price listing for Lucas on all versions of the Super Smash Brothers site. The release date is slated for June, which will probably coincide with E3. Ryu and Roy would be huge reveals for Smash DLC, and it makes sense to announce both of them at E3.

TL;DR:

NEW INFORMATION: 5 additional “Mario” was added to the character database. 3 of them will probably be used for Lucas, Roy and Ryu. The other 2 are currently unknown.

Ryu from Street Fighter and Roy are very likely going to be DLC in Smash 4.
Their numbers indicate that they were started along with Lucas, possibly even with Mewtwo.

There’s additional stages incoming (up to 7). One of which is possibly a Kirby stage due to the number of new Kirby songs that were included. Possibly Dreamland from Super Smash 64.

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DLC Econ 101: DLC and Diminishing Marginal Utility

With Nintendo adding DLC to the newest Smash Brothers game, I wanted to take some time and look at the economics behind this. This is the first in a series of article to explore DLC for Smash Bros and how economic theories affect the company’s decisions.

With DLC in Smash, a deep-seated dream of an ever expanding roster may now be realized, and fans will be clamoring for every character under the sun. It may seem like Sakurai could make millions of characters, and fans are so feverish that Nintendo could profit from these millions of characters. Regardless of what we may believe, Sakurai will be limited on the number of characters he can make. On one hand, there just isn’t enough time in the day to make that number of characters. Even still, if Sakurai could fulfill every hope and dream, the greatest limiting factor to making characters is the Law of Diminishing Marginal Utility

What then, is the Law of Diminishing Utility? Investopedia defines it as “A law of economics stating that as a person increases consumption of a product – while keeping consumption of other products constant – there is a decline in the marginal utility that person derives from consuming each additional unit of that product.” In other words, the more you consume, the less you like it the second time. The best example is food. Say you are eating Ice Cream. Like any self respecting human, you love ice cream. The first one you have really satisfies you, which we refer to as “utility.” You like it so much, you have another. This time, you didn’t like it as much, but it’s still good. So you have another, and another. As you keep eating ice cream, you don’t like it as much. Eventually, it makes you sick, which we refer to as negative utility.

So how does this relate to DLC? Naturally, with each DLC character that is added, marginal utility (the satisfaction from each additional unit) declines. That is, we get less and less enjoyment for each new addition, and, from Nintendo’s standpoint, spend less and less money. Even though fans were excited for Lucas’s inclusion, it may not have been as exciting as Mewtwo’s inclusion. The benefit we derive from DLC declines as more content is added. If Nintendo abuses DLC, consumers could reach a point of “negative utility,” where we resent the DLC and even become hostile towards it.

So the questions remains, how much DLC does Nintendo make? Marginal Utility is hard to estimate. It is almost impossible to quantify because marginal utility is unique from person to person. This is where the ballot comes in. The ballot is actually a sneaky way to get consumers to willingly give Nintendo this information. The more unique responses Nintendo gets from the ballot, the more DLC they can produce. If Nintendo gets a significant amount of responses, this means consumers are warm to DLC and marginal utility, that is, the utility for each additional character, is low. Each additional character Nintendo adds diminishes utility no matter what. Since fans tell Nintendo exactly who they want, they can determine which characters to focus their limited resources on.

Even with this data, it may be hard to determine when Nintendo should stop or keep going. As I mentioned in my predictions, I expect Nintendo will do at least 4 additional characters. Based on reactions from fans to Lucas and Mewtwo, it seems that fans are very open to DLC characters and marginal utility will decline at a slower rate. In the end, we’ll have to wait and see how much additional content Nintendo will make and how much fans are willing to purchase it. In the end, there are multiple reasons why Nintendo will or wont produce DLC characters. Economics is still a good start.

Please leave any comments or questions in the comments. I will be doing more on DLC in the near future.

 

Miiverse Translations 4/3-4/9

Decided to translate the Miiverse pictures that BluePikmin11,  picked out. Check out his thread over at SmashBoards.  I included some cultural explanations for some of the pictures. If you would like to request some translations, please post in the comments below (with the picture link), or let me know on Twitter.
4/3- 4/9
Entrance Ceremony
Mabura Middle School
Villager: Hey it’s Roy (Fire Emblem)!
Ness: Roy! (Fire Emblem)
Ness: How are you Roy? You look good
Villager: You should join the battle, Roy (Fire Emblem)
Roy: (What’s with the way) they are calling me…
(note, the Pac-Man chart is actually similar to how Japanese conduct eye exams. They don’t do letters)
Pokemon Trainer: You’ll get used to it.
Note: This is a parody of a (god awful)  movie, Thermae Romae. It’s Japanese comedy move where a Roman goes into modern day Japan and checks out all the public baths. He marvels at how amazing they are, and then goes back to Ancient Rome and tries to recreate them. I’m not joking.
Kirby: How about putting your arm in front of you?

(Holy cow, this is so creepy)

Text Box: You got Falchion. Worth: 3250000G. (Call back to Great Cave Offensive)

Robo Hiroshi joins the battle. (From a Crayon-Shin Chan Movie)

Kirby and others.

Gather 2: Hopping Strikes Back.
The Whispy Wood Tree turns into the Great Deku Tree when getting a Smash ball.

Waddle Dee: Newcomer? (Literally: New Flour) Waddle Dee
Wolf: Let’s play together
Part-Timer (Badge Shop): I will join the battle in Smash!
Dixie Kong: (Monkey Sounds). Dixie Kong!
Snake: I kept you waiting….again.
Chrom: Let’s change his Smash Brothers lucl
Splatoon:  It’s early, but shouldn’t they get in? (Uses a pun between Squid and shouldn’t they?)
Roy(Fire Emblem): It’s this okay??
Cat Peach:  Vote for me, meow!
Pichu: Mr. Sakurai…(where’s my) invitation….
Villager: I don’t speak English….
Ness: I don’t speak Japanese
Village + Nessr: What?
Villager: What was that?
Ness: Hey you!
(Remember to right right to left)
Zelda?: I am the princess of this kingdom…
Zelda?: Zelda.
Sakurai?: I have to work on Lucas too. (On his way to work)
Stray Wolf: Please give me a home (Not sure on the first character).
Sakurai?: …
*I went with Stray Wolf because this is how they refer to Stray Cats in Japanese. Literally, thrown away cats.
Luigi’s Scream.
King K. Rool: Hey you over there! Make sure you vote for me!
What? (You voted for) Dixie?  You must be joking!!!
Put us out as DLC, meow. Please! Hino and Iwakki.
(These are two of the most popular Yokkai Watch characters. Not sure on their actual English names but the left is Whisper, and the right is Jibyanyan)

Happiness Miracle (It’s a pun)
Happy Stomach are the characters they used, but when you pronounce it, it’s Happiness Miracle.

Sandbag: It’s been awhile…Ganondorf….
Sandbag joins the fight.

Smash Brothers’ Fighter Ballot
Open until October 3rd, 2015!
(Just the Pokemon battle screen)

Kirby: Hey everyone! Vote for Bandanna Waddle Dee in the Fighters Ballot!

I was in Hyrule Warriors and in Majoras Mask….how about Smash Brothers?
Waddle Dee Joins the Battle…I hope.

A Global Perspective on DLC

The other day, PushDustin posted some translations of the Smash Bros thread on Japanese site 2ch, which was linked to reddit.  As the thread went on, the discussion cropped up on why it would be an issue to include some characters that were unknown in Japan when at the same time characters like Marth and Roy were completely unknown in the west when they came over in Super Smash Brothers Melee.  So it begs the question:

How can Marth and other Fire Emblems characters be added while Western characters can’t?

To understand this, we need to look at the nature of how the DLC and the main game sells.  Nintendo is a corporation and its ultimate goal is to make a profit. Both the full game and the DLC produce income in the same manner: the customer pays the company and they get the content in return. However, they are still very different in how how the content entices the consumer.  To illustrate, let’s assume that the only reason anyone buys anything related to Smash is for the characters. In the full game, you’re buying the whole roster of characters. This includes favorites like Little Mac and Mega Man and some you may not particularly want. Many players may have first learned about Shulk in Smash, but consumers weren’t buying the game solely for Shulk. This is also why the inclusion of Dark Pit, a generally disliked character, didn’t stop anyone from purchasing the game. In contrast, with DLC, you are buying a single character at a time. The sale of that DLC is dependent on you wanting to play as that character as opposed to the full game where you want to play with the roster of characters. As such, the strength of the individual character is what gets that content to sell.

It is this distinction that makes it difficult adding characters that are not well known in a specific region. For example, consider Shovel Knight. As of this writing, his game has not been released in Japan. So if Japanese fans do not know him, they are less likely to purchase the DLC. As of year-end 2014, the 3DS version sold 6.19 million units, of which 2.42 million units, or 39 percent, are from Japan. Selling a character who is unknown in a specific region posses a significant risk as the company restricts sales in a particular region. If Shovel Knight sold to every consumers outside of Japan, at $4 a character, total sales would be $15.08 million. However, Nintendo could generate the same revenue by selling to 60 percent of Japanese fans and 61 percent to fans outside of Japan, resulting in revenues of $5.9 million and $9.2 million, respectively. A lot of consumers will not purchase DLC due to a lack of knowledge, or they are uninterested in DLC, so being able to spread the sales over a larger consumers base can make a significant difference, even if the subject character will sell incredibly well in one region. As the old saying goes, don’t put all your eggs into one basket.

Regardless, some consumers may purchase a character even if they have no idea who the character is.  This may be because they want more characters or they will find the character interesting.  Likewise, consumers may purchase the full game for more than just characters. But the fact remains that the primary driver in someone purchasing DLC is if they like the character. This is also why Nintendo released a ballot for which character consumers wanted in Smash right after the company announced their plans for DLC. Will this completely bar the inclusion of characters like Shovel Knight? Perhaps not. But it is something to consider.

I’ll be talking more about some of the economic behind DLC soon and I’ll touch back on these topics.  Either way, please feel free to tell me what you think about this in the comments.

Smash DLC Japanese Ballot Translations

Greetings, fellow Smashers! I’ve read a fair number of Smash Ballot submissions in English, and it got me wondering what kind of things people in Japan were writing on their ballots. I picked out a handful of submissions I stumbled across online and translated them for you to read at your leisure. It’s interesting to see how many characters overlap with the Western submissions I’ve read. Likewise, there were also a few rather unusual character choices.

Without further ado, enjoy!

Name: Keita

Age: 19

Gender: Male

Character: Nono

Game: Fire Emblem Awakening

Reason: She’s my wife.

For better or for worse, this “waifu” justification isn’t terribly uncommon. I also couldn’t stand Nowi or Nono in-game, so I’m happy keeping them out of Sm4sh. #TeamGaius

Name: Maimai

Age: 18

Gender: Female

Character: Geno

Game: Super Mario RPG

Reason: I genuinely just want to see Geno come to life in beautiful HD. He also has a wide variety of moves, so I think he would be a really fun character to use.

I’ve browsed a fair number of tweets, and I’m pleasantly surprised to see so many people supporting Geno. (It’s also pretty surprising someone so much younger than me even knows who he is!)

Name: Bluedonbe02

Age: N/A

Gender: N/A

Character: Donbe

Game: Shin Onigashima (Part 2)

Reason: The game’s great music often overshadows its characters, but I’d really love to see Donbe in action.

Bluedonbe02 is correct: the game’s soundtrack is quite nice!

Name: Eiji

Age: 18

Gender: Male

Character: King K. Rool

Game: Donkey Kong Country 2

Reason: Sm4sh didn’t include very many heavy characters, and a big reason why I want K. Rool. If you base him off of his appearance in DKC2, he could turn invisible and stuff. He has a wide variety of moves available to him, so I think he’s definitely cut out for Smash, Mr. Sakurai!

There are a number of “weighty” characters, but in terms of “big and bulky” characters, I guess there really are only a handful in Sm4sh: Bowser, DK, Dedede, and Charizard.

Name: Schneid

Age: 99

Gender: Male

Character: Medicham

Game: Pokémon Series

Reason: First of all, when Medicham Mega Evolves into Mega Medicham, his attack power skyrockets higher than any other Fighting-type Pokémon—even Mega Mewtwo X! In the games, he can unleash a threateningly powerful High Jump Kick. In that sense, I think he naturally makes the perfect representative of the Fighting type. I would love to see him Mega Evolve for his Final Smash.

Secondly, even though Medicham earned a Mega Evolution, he is still unfortunately overlooked. His High Jump Kick proves ineffective against popular Ghost-types like Gengar and Aegislash. Even if you try to cover that weakness with other moves, Pokémon X & Y saw the incredible rise of Talonflame and its Gale Wings. As a result, Fighting-types saw a relative drop in popularity. Boasting massive attack power and nothing more, Mega Medicham was unable to compete against more nimble Fighting-types like Breloom. Instead, everyone reserved their valuable Mega Stone allotment for more powerful Pokémon like Mega Kangaskhan or Mega Gengar.

Thus, I would like you to let Mega Medicham enter the fray and enjoy the spotlight as the strongest character in Smash Bros., just like in the original games. Thanks!

His age is most likely a joke, but I suppose we can’t discount the possibility that Mr. Schneid is actually a seasoned Pokémon veteran.

Name: Azemeru

Age: N/A

Gender: Male

Character: Aeron & Elena

Game: Pandora’s Tower

Reason: They showed up as trophies in Sm4sh, and their game was recently re-released on the Wii U’s Nintendo eShop.

Interestingly, the game has yet to be released on the Nintendo eShop in the US. They announced it for EU, though, so I’m sure it’s only a matter of time until the game is re-released in the States as well.

Name: Randorudi

Age: N/A

Gender: Male

Character: Inkling

Game: Splatoon

Reason: Even though the game has yet to be released, Nintendo’s new Splatoon enjoys considerable popularity and has a lot of support. Ever since the game’s reveal at E3 2014, people have been enchanted and impressed by its original gameplay (TPS-style paint wars), cool atmosphere, and unique character designs full of personality. The Internet is already full of fanart and music arrangements, and Club Nintendo has already begun releasing Splatoon goods. That’s why I’d like you to let the Squid (a.k.a. the “Inkling”) join the fray in Sm4sh. I think she (or he) would really shine in this massive collection of Nintendo characters. Please give it some thought!

Whether it’s as Sm4sh DLC or as a fighter in Sma5h, I have no doubt that the Inklings will be fighting alongside Nintendo’s best and brightest sooner or later.

Name: Wasako

Age: 10

Gender: Female

Character: Mega Kangaskhan

Game: Pokémon Series

Reason: She’s tough and really cool.

And super-broken! Even if Mega Kangaskhan did show up in Sm4sh, I’m sure she’d just get banned in that game, too.
Playful jesting aside, I can see mother and child working just like Rosalina & Luma.

Name: Lumaru

Age: N/A

Gender: Male

Character: Ryuta Ippongi

Game: Osu! Tatakae! Ouendan!

Reason: Yo! I want Ryuta Ippongi to fight in Sm4sh! He’s popular, he already has 3D animations, and I think he’d be perfect as a fighter or as an Assist Trophy!

Ouendan 2 on the Nintendo DS sold about 270,000 copies! Even though the Ouendan games were only released in Japan, the series is even popular overseas as “Elite Beat Agents”! Ouendan and the EBA appeared in Brawl as trophies!

You can see him pumping his fists in the DS game! From jabs to tilts to Smashes in all directions, he’s got all the right moves! For his special moves and his Final Smash, he could summon a meteor, call one of his teammates—anything! Not even a hunk of frozen space rock can keep him down: he’s unstoppable!

Hailing from Yuuhimachi, Ryuta is the leader of the esteemed Ouendan. His goal is to cheer on the people of the world, giving them the power to overcome any obstacles! That’s why I think he’d make a great Assist Trophy! He could be just like Victini! I want to see him cheer on the other fighters!

It’s been seven years, and people are still anxiously awaiting an Ouendan sequel! I’d be happy even if you just port his trophy from Brawl to Sm4sh! Please!

Even though he went way over the 500-character limit, this guy was easily the most passionate of all the posters I’ve seen this far. I suspect he might be the ouendan’s secret fourth member! Lumaru was also the person I found who actually wanted their favorite character to become an Assist Trophy.

Name: Ebijuu

Age: N/A

Gender: Male

Character: Gunvolt

Game: Azure Striker Gunvolt

Reason: I think Gunvolt would have a fighting style unlike any other combatant in Sm4sh. He could evade oncoming attacks using his Prevasion ability, hurl lightning rods at foes, and summon a Flashfield to shock enemies with a powerful electric attack. He could have an EP Gauge to power his electric abilities that gradually refills over time. Some of his attacks, like his Voltaic Chains, would be perfect for a Final Smash. It would also be cool if, instead of having the crowd cheer for Gunvolt, Lumen would start singing a song—just like in the game!

I had never heard of this game until I read this guy’s post, but it looks like your standard Inafune fare. Could be fun, though! Also, the last boss looks ridiculous in the most wonderful way possible.

Name: Gachou

Age: 14

Gender: Male

Character: Chrom

Game: Fire Emblem Awakening

Reason: I thought his treatment in Sm4sh was kind of overkill, especially since he’s a protagonist just like Marth and Ike. How come you let Robin and Lucina join the fray but not the main character?

Because they aren’t bland, blue-haired bladesmen like Chrom? Er, I mean… Moving on!

Name: Kelvin

Age: N/A

Gender: N/A

Character: Klonoa

Game: Klonoa Series

Reason: 1) The games have a special place in my heart.

2) Bandai Namco Studios helped with the development of Sm4sh.

3) His humorous nature and the action elements from his game would be a perfect fit for Sm4sh.

I’ve never played any of the Klonoa games, but his design is excellent!

Name: Pokémon & Puyo Puyo Lover

Age: 22

Gender: Male

Character: Lulu

Game: Madou Monogatari Puyo Puyo

Reason: 1) She’s cute and sexy.

2) She has a wide variety of physical attacks that would work very well in Sm4sh.

3) I want more female characters.

Since I know nothing about the Puyo Puyo games and failed to find any official English resources on the matter, I left out the names of all of Lulu’s special attacks in item #2.”

Name: Barney

Age: 19

Gender: Male

Character: Swampert

Game: Pokémon Series

Reason: Swampert can learn a plethora of different moves, including Surf, Waterfall, Rock Slide, Arm Hammer, Earthquake, Ice Beam, and Avalanche. His ability to adapt to a variety of situations matches perfectly with what Smash Bros. is about.

Moreover, there aren’t really any truly “heavy” Pokémon on the current roster, so I think he would bring something new to the table. Given that Swampert [Mudkip] is one of the first Pokémon you can choose in the latest games in the series, Omega Ruby and Alpha Sapphire, I think he’s also quite popular right now.

Just thinking about Swampert Mega Evolving and rampaging around the battlefield in Sm4sh gets me so excited. Please let him join the fray!

Doesn’t Charizard count as “heavy”? It doesn’t matter, though, because I herd Sakurai lieks Mudkipz better anyway.

Name: Meamea

Age: N/A

Gender: Female

Character: Fiora

Game: Xenoblade Chronicles

Reason: Although [spoilery stuff happens], Fiora bravely fought onward, not lamenting her fate. Of all the female heroines I’ve seen, she stands out as the most charming. If she ends up joining the roster, she would stand out from the rest by unleashing quick dual-blade attacks and utilizing a variety of Arts in combat. Her palette swaps could reflect various kinds of equipment, and her Chain Attack could bring Sharla and Melia into the spotlight… My imagination is running wild!

Honestly, I’d be happy if Sakurai just included all seven party members from Xenoblade as playable characters in Sm4sh. Since my beloved Dunban was relegated to the role of Mii Costume, however, I’ll take Fiora as a solid second choice.

Name: Akumyan

Age: 15

Gender: Male

Character: Snake

Game: Metal Gear Solid Series

Reason: (beginning is cut off), and Snake is no exception. In Smash Bros. Brawl, Snake boasted a unique playstyle and impressive firepower, and we can’t forget his fighter analysis codec conversations. He exuded appeal—and it’s precisely that sort of appeal that Sm4sh so desperately needs.

Given Kojima’s current situation and Nintendo’s relationship with Konami, I don’t think Snake’s chances are looking too great. Plus, I prefer the Kid Icarus: Uprising conversations anyway, but that’s a matter of personal taste.

Name: Tsuchihata

Age: N/A

Gender: Female

Character: Pete

Game: Harvest Moon

Reason: Since a non-combatant like the Villager from Animal Crossing joined the fray, I think it would be great to see another heartwarming character like Pete from Harvest Moon in Sm4sh, too! He could attack with a scythe, hammer, axe, and other farming tools. I also envision him ringing a bell to direct cows to ram opponents. He could even heal himself by cooking up a home meal, or weaken foes by feeding them a failed recipe. Instead of using his farming tools to drive away the pesky wild dogs that plague the farm, I’d love to see him use them to fight the other characters in Sm4sh!

Sakurai has already proven with Villager and Wii Fit Trainer that just about anyone can become a fighter, so why not Pete? I could see a lot of overlap with Villager’s moveset, though.

Name: Gum Guy

Age: 24

Gender: Male

Character: Ashley

Game: WarioWare Series

Reason: I know Ashley’s already an Assist Trophy, but I want to play as her! Even if it’s too late for her this time, at least promote her to a playable character in the next game!

Ashley’s AT in Sm4sh was already quite polished, so Sakurai and the gang could easily just use her model as is. Plus, that new gothic march remix of Ashley’s Theme feels like a waste without her on the battlefield!